Any Idea when the new VU will happen Marco?
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Any Idea when the new VU will happen Marco?
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[QUOTE=Marco|MindArk]
We have three major systems coming soon as well (no ETAs, but they are top of the list atm); Factories (mass production, contenr for all ranges of participants), event system, and an item enhancement system.
Among other areasā¦
[/QUOTE]
o.O MB add these to the roadmap thread youāve got goin. ![]()
item enhancement eh.. is my valor going to do plasma damage?
:laugh: will it glow? =))
as of right now, do mobs have different damage type protection? i.e. will it be beneficial to use blp vs. one mob, or laser vs. another? (and in the future, cold/plasma/electric/acid/etc?)
adds EMP to his mk2. cāmere drones, time to die.
[edit: tommorow of course darkscorp =)]
[edit: and when i say blp and laser, i mean pene and burn respectively]
will this mean my jester d1 will self develop into a rocker launcher if i use it long enought?
The Quality Assurance guys wonāt tell me atm. That usually means they donāt know either, meaning we still have some time to wait.
Maybe end of the week, more probably during next week. There are major re-writes to core systems in PE, so there is a lot of testing going on. A lot.
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[QUOTE=Darkscorp]
Any Idea when the new VU will happen Marco?
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[/QUOTE]
[QUOTE=Marco|MindArk]
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
LOL.. oops? ![]()
Look forward to seeing what this one has to offer ![]()
[QUOTE=Marco|MindArk]
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
LMAO you guys rule :laugh: :laugh: :laugh:
[QUOTE=Marco|MindArk]
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
Donāt let them taunt you Marco.
Itās all good. I know how it is; In order to reach perfection you must first try (and fail) many times. Keep up the good work! ![]()
[QUOTE=Marco|MindArk]
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
heheh ⦠someone found that immense deposit :tongue2:
[QUOTE=Sarah]
Donāt let them taunt you Marco.
Itās all good. I know how it is; In order to reach perfection you must first try (and fail) many times. Keep up the good work! ![]()
[/QUOTE]
Yes, agree.
Keep up the good work and do as much tests you can before implemention. ![]()
I am sure it will be something good.
/Kjetil ![]()
[QUOTE=Marco|MindArk]
The Quality Assurance guys wonāt tell me atm. That usually means they donāt know either, meaning we still have some time to wait.
Maybe end of the week, more probably during next week. There are major re-writes to core systems in PE, so there is a lot of testing going on. A lot.
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
Hmm testing and training are the two bits that almost ALWAYS get squeezed off the systems development/ implementation process (sometimes because of innappropriate user pressure) ā¦this leads to buggy software and a poor user experience. I for one would like MA to take as much time as it needsā¦to train the support people - iron out bugs etc before implementing a new system which changes the CORE SYSTEMS in PE
Really looking forward to the quest system
The odd quests have been good, but theyāre stand-alone ones, that serve as much to get in extra money for MA as to give players something to do
A good quest system would be a long-term ongoing thing, where you need to complete part 1 to unlock part 2, complete part 2 to unlock part 3, etc etc.
Means each player could go through it at their own pace. Rewards could be unlocking certain skills unique to questing, receiving unique armours (or clothes, furniture etc)
The quests system should be a well thought out storyline, with other one-off quests (similar to the ones you have been doing) brought out from time to time to tie in with that story
Canāt wait :tongue2:
[QUOTE=Marco|MindArk]
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
Whoaā¦thats not good now is it? ![]()
Im glad the QC guys are hard at work. Thx for the info!
[QUOTE=FireW0lf]
Really looking forward to the quest system
The odd quests have been good, but theyāre stand-alone ones, that serve as much to get in extra money for MA as to give players something to do
A good quest system would be a long-term ongoing thing, where you need to complete part 1 to unlock part 2, complete part 2 to unlock part 3, etc etc.
Means each player could go through it at their own pace. Rewards could be unlocking certain skills unique to questing, receiving unique armours (or clothes, furniture etc)
The quests system should be a well thought out storyline, with other one-off quests (similar to the ones you have been doing) brought out from time to time to tie in with that story
Canāt wait :tongue2:
[/QUOTE]
Carefull we dont wonna end up with PE WoW edition.. I dont like the āeach player could go through it at their own paceā It would take a lot of the social part of PE away. :mad:
me like coming system/ all nice.
well, every VU the content list is so full of nice things. just that they dont list the things they gonna screw up.
anyways, in wait for it.
[QUOTE=Creator]
Carefull we dont wonna end up with PE WoW edition.. I dont like the āeach player could go through it at their own paceā It would take a lot of the social part of PE away. :mad:
[/QUOTE]
Ah, but who says you HAVE to do the quests? Iām quite sure mi bebi meant that you can do them optionally, when you get bored from trying to unlcok such-and-such skill.
rings a bell āBRING OUT YOUR QUESTS!ā rings bell
[QUOTE=Marco|MindArk]
The Quality Assurance guys wonāt tell me atm. That usually means they donāt know either, meaning we still have some time to wait.
Maybe end of the week, more probably during next week. There are major re-writes to core systems in PE, so there is a lot of testing going on. A lot.
Anyways, it is better than last Thursday, when if you activated a mining bomb, you crashed the entire test server system. ,-)
[/QUOTE]
Does that mean the databases got properly normalised? ![]()
If so, kudos to the development team if they pulled it off. If not, spank them. Spank them long, and spank them hard.
[QUOTE=Recoda]
Currently, even a noob avatar is able to do the weapons maximum damage, even though he wonāt do it as often as a veteran player. But with this system, his maxmimum damage would be lowered, aswell as the economy.
But I guess weāll just have to wait and seeā¦
[/QUOTE]
Maybe it has one field telling you the max possible dmg and one field telling what dmg you will do, not average but a fixed amount. Mobs are allready doing a fixed amount, drones didnāt use to but do now as well - maybe itās our time? Not that I think it very likly, seeing what MA did to the first aid, but still.
Btw if someone didnāt get it this is how I meant:
Now you might do 65% average with your Big-ass rifle that has a max dmg of 100. After the VU then maybe you will constantly deal 65%, ie 65dmg, with each shot - and not 20, 100, 75, and so on ![]()
Again, I think it not very likly as it would be a lot easier to determine what to hunt for a larger chanse of profit, cutting the overkill to a minimum ![]()
:laugh: :dunce:
I never posted it in wish list, but hopefully Marco will see the ideas here
Two things iād like to get in new VU:
Claim rods on radar would be the next best thing after bomb/probe count and new refining system. If the next VU has this in it⦠well then i would vote for MA on our next parliament elections. :silly2:
I appreciate every single update that comes⦠Yes.. i may whine at the beginning sometimes, but eventually i appretiate it ( except for the bouncing trees
) . Hell.. even people are not perfect .. .then why should a game be?
Will the ignore button start working? (PLEASE!)
Will the beauty tool bug get fixed?