VU 7.6 Sneak Peek

[QUOTE=Akoz]
Will the ignore button start working? (PLEASE!)
Will the beauty tool bug get fixed?
[/QUOTE]

AMEN !!! When some buttwipe continually asks to trade or private chat, once I press “Ignore” let it REALLY IGNORE them.

May Lootius bless your endevors :slight_smile:

Az

WISH: I’d like pvp kill free towns on Amethera… Hate going through a TP and then being shot before that ANNOYING white fade screen finish loading (wtf did they implant that fade screen anyway - also when teleporting with chips…) HATE THAT

Anyway thx MA for doing a great job, now please respond to my Support case about the spaceship - that I submitted over a mth ago without a reply :eek: :confused:

[QUOTE=Tom thebuzz Chr]
WISH: I’d like pvp kill free towns on Amethera… Hate going through a TP and then being shot before that ANNOYING white fade screen finish loading (wtf did they implant that fade screen anyway - also when teleporting with chips…) HATE THAT

Anyway thx MA for doing a great job, now please respond to my Support case about the spaceship - that I submitted over a mth ago without a reply :eek: :confused:
[/QUOTE]

reread Marko’s posts - he said there will be no kill zones around A. TPs…

[QUOTE=fresco]
reread Marko’s posts - he said there will be no kill zones around A. TPs…
[/QUOTE]

link?

…

[QUOTE=Maska]
Claim rods on radar would be the next best thing after bomb/probe count and new refining system. If the next VU has this in it… well then i would vote for MA on our next parliament elections. :silly2:
I appreciate every single update that comes… Yes.. i may whine at the beginning sometimes, but eventually i appretiate it ( except for the bouncing trees :stuck_out_tongue: ) . Hell.. even people are not perfect .. .then why should a game be?
[/QUOTE]

On that note… can we please have the bouncy tree’s removed, ever since they were introduced my framerate in forested area’s sucks, and turning wind off only helps slightly.

[QUOTE=GHILL]
On that note… can we please have the bouncy tree’s removed, ever since they were introduced my framerate in forested area’s sucks, and turning wind off only helps slightly.
[/QUOTE]

Oh yea, this reminds me …Can we PLEASE have the setting saved from login to login…please please please :slight_smile:

Az

[QUOTE=gurkha]
link?

…
[/QUOTE]

well, I have forgotten the order of paragraphs so it might not be in this VU…

[QUOTE=Marco|MindArk]

On some other notes, we have solved the much annoying “Empty FAPping”. It sometimes occurs when you change between items quickly and the server fails to register the change fast enough. This update comes in VU 7.6 as well.

We are also looking into a big annoyance with the Revival Terminal and Teleporter killings – PvP will be removed from these areas and safe zones will come. We are looking into the prospect of allowing landowners to shut PvP on and off, but that is still being investigated, so no promises there, yet.

[/QUOTE]

and link is here:

https://www.planetcalypsoforum.com/forums/showthread.php?t=3869&highlight=pvp

1 Like

and what about taming?

One other thing: trapped mobs should do no damage to players, they can’t receive damage but sometimes can still hurt, which is plain gay annoying and makes decay peds flow to not-so-well-tweaked trap system.

people i think dont mess up TOOL stats dynamicly shown…

i heavily think that means stats on all all items that are TOOLS..

detectors,extractors/drillers,refiners,faps maybe..

i dont think at all those will be available on weapons or even less armors :wise:

stats on mining equipment have been requested for more then 2 years now

i hope MA didnt forget craftable boxes with crafting update lol

[QUOTE=il]
people i think dont mess up TOOL stats dynamicly shown…

i heavily think that means stats on all all items that are TOOLS..

[/QUOTE]

looks like I have too much free time… :dunce:

[QUOTE=MindBuster]

Marco wrote…

• Mining equipment and [size=4]weapons[/size] have personalized stats, based on the avatar watching’s skill (like when you examine a Skill Implant)

-MindBuster
[/QUOTE]

[QUOTE=vOiCeOfNiGhT]
One other thing: trapped mobs should do no damage to players, they can’t receive damage but sometimes can still hurt, which is plain gay annoying and makes decay peds flow to not-so-well-tweaked trap system.
[/QUOTE]

Hear Hear. Gonna give U rep for that, I fully agree. Why can THEY damage us - but we cant damage them :eek:

[QUOTE=Tom thebuzz Chr]
WISH: I’d like pvp kill free towns on Amethera… Hate going through a TP and then being shot before that ANNOYING white fade screen finish loading (wtf did they implant that fade screen anyway - also when teleporting with chips…) HATE THAT

[/QUOTE]

From the VU list:

The nature of the unsafe zones has changed on Amethera as colonists tame the wilds. The cities, Treasure Island, and the area around the Revival terminals and Teleporters are now safe zones, where PvP killing is disabled.

Not been back to this thread for a little while. Really nice to see Marco here answering questions. Nice to have ya back Marco, hope you had a nice time on ya jollydays.
Nice to hear there are some biggies in development too, looking forward to hearing more about them in the future.

Yep I agree, It’s great to hear(see) Marco answering questions!

VU sounds great, im looking forward to it :eek:

[QUOTE=Marco|MindArk]
From the VU list:

The nature of the unsafe zones has changed on Amethera as colonists tame the wilds. The cities, Treasure Island, and the area around the Revival terminals and Teleporters are now safe zones, where PvP killing is disabled.
[/QUOTE]

No more conquer the castle :confused:

[QUOTE=F1G0]
No more conquer the castle :confused:
[/QUOTE]

no more brawling fights either…

Event system is “top of the list” though isn’t it?
Arenas… rings… :tongue2:

All of Treasure Island is going to be Non-PVP? Thats a bummer. TPs, RT’s, and cities are a good thing, but I think ALL of Treasure Island is a bit much. Oh well.

[QUOTE=MrWizard]
All of Treasure Island is going to be Non-PVP? Thats a bummer. TPs, RT’s, and cities are a good thing, but I think ALL of Treasure Island is a bit much. Oh well.
[/QUOTE]

thats a big bummer, I read somewhere that it was going to be toggleable by the land owners :frowning: