Raising secondary skills

If you want to try and raise youre secondary hunting skills. Would it be best to raise several primary skills to an equal level (ex longblade, shortblade and powerfist for melee skills), skill on just one primary skill (ex longblade) or will the result be exactely the same?

:twocents: I am definitely not the voice of experience… - But I seemed to increase my Inflict Melee Damage at a very fast rate when I was using Powerfists and Longblades in equal measure.

Now I am using 90% longblade I have noticed a very definite slowdown in the increase of Inflict Melee Damage in particular.

However, I seem to be hardly getting any skill increase at all with Powerfist following the VU7.4 upgrade so it is hard to say conclusively that skilling in two weapon types in equal measures will result in better secondary skills development.

1 Like

Depends on what result you want.

As far as I know switching to a different primary is not going to raise your secondaries any faster.

The best, fastest way to raise skills is to:

  1. use a fast recharging weapon
  2. use a decent sized weapon
  3. hunt challenging mobs

Is a repedge 1x0 better for skills than a Solomate agressio? Well, the axe is slower, but the agressio is wimpy and will generate fewer kills per hour which also means fewer skill-loots (skills you gain when the mob dies, which Marco tells us are greater than regular skill checks)

1 Like

having watched a friend start a new avatar i have noted 2 thing firstly the secondary skills are totaly whacked he has now 1700 longblade and 21 athletics (thats just wrong) and secondly yes the weapons size (dam) does affect the skillgain but considdering the reload time its still a matter of testing if say a katsuichi honor is better than pride or viceversa

[QUOTE=Hally]
he has now 1700 longblade and 21 athletics (thats just wrong)
[/QUOTE]

:laugh: You serious?Thats really fucked up. Problem is that to many says “yay I gained a new rank in LB/HG/Rifles” etc when they get less skills per shot and less skills for peds spent

[QUOTE=truantduck]
(skills you gain when the mob dies, which Marco tells us are greater than regular skill checks)
[/QUOTE]

By quite a bit it would seem. I occationally watch my level raise as I see the skillgain messages. Normal messages were giving the same gain, like 1/5 or 1/6 a bar. But I caught a skill bonus message after a kill and it gained about a full level and a quarter (@~2200 skill at least) from the one message.

[QUOTE=Hally]
having watched a friend start a new avatar i have noted 2 thing firstly the secondary skills are totaly whacked he has now 1700 longblade and 21 athletics (thats just wrong) and secondly yes the weapons size (dam) does affect the skillgain but considdering the reload time its still a matter of testing if say a katsuichi honor is better than pride or viceversa
[/QUOTE]

It is about adapting.
I guess that MA want’s it to be harder to raise athletics and other skills, and that seems fine for me. They made it much easier to gain many primary skills and took away skillbarrieres.

/Kjetil :cool:

[QUOTE=Machman]

However, I seem to be hardly getting any skill increase at all with Powerfist following the VU7.4 upgrade so it is hard to say conclusively that skilling in two weapon types in equal measures will result in better secondary skills development.
[/QUOTE]

yep, i gave away my pfists - was getting 1-2 skills in about 60-80 hits lol
before it would give skillslike crasy. did not try “high” damage fists at all though.

can anyone post if “high amage” fists gove good skills? (oppps almost posted it with “god” instead of “good” :eek: )

[QUOTE=Hally]
the secondary skills are totaly whacked he has now 1700 longblade and 21 athletics (thats just wrong)
[/QUOTE]

As far as I know the best way to raise the athletics skill is by evading, not by slicing.

[QUOTE=truantduck]
As far as I know the best way to raise the athletics skill is by evading, not by slicing.
[/QUOTE]

na, chipping is way easier and faster (cheaper prolly too)

thats why im gonna get an full implant soonish

(imagine, i got only 3XX levels in alertness, athletics after almost a year playing)

While i havnt tried to see how much skills you get when you successfully evade small mobs.. i found that when i sucessfully evade mobs like atrox guardian and above and spiders i only need to succeed 3-4 times per level..

I ran across some other noob players who were surprised to notice they get nearly a full level every time they successfully evade one.

Me i have taken up spending my days at that remote outpost west of troy near the bot flagship. skilling my evade, athletics, courage, combat reflexes, alertness and such on the trox/spiders thant hang out in that area. i do this at the times when i am very low on ped and ammo.. the only drawback is it has a successrate equivlent to trying to sweat… so it takes a long time just to get a handfull of levels..
if i get bored of skilling evade i go east instead and skill dodge on the bots.

The location of the SC makes it very convienient.. get killed, and run back to dance with the trox some more.. even been able to come up with ways to significantly prolong being killed by the trox and increase my chances for more evade by making it run in circles.

On a side note.. if you see me there and are trapped i would be happy to show you the best way to get out and if needed clear a path so you can get to the ocean. Also if ya see me there plase dont heal me unless you are doing it for skills cuz im just gonna go get killed again right away.. :slight_smile:

I still unfortunitely i dont have as much luck making the spiders run in circles.. (but i will figure it out eventually)

2 Likes

[QUOTE=Kay-T]

I still unfortunitely i dont have as much luck making the spiders run in circles.. (but i will figure it out eventually)
[/QUOTE]

thats the spirit! rep your way

That actually is a pretty good idea, there’s at least one place on Ametheria where you could drag a Falanx to a RT and not have a turret take it out, if it gives skills anything like the old atroxs and spiders that would be an even easier way to skill evade.

[QUOTE=Pretender]
na, chipping is way easier and faster (cheaper prolly too)

thats why im gonna get an full implant soonish

(imagine, i got only 3XX levels in alertness, athletics after almost a year playing)
[/QUOTE]

Strange, I played for half a year and got over 1k in both without chipping.

[QUOTE=Pretender]
na, chipping is way easier and faster (cheaper prolly too)

thats why im gonna get an full implant soonish

(imagine, i got only 3XX levels in alertness, athletics after almost a year playing)
[/QUOTE]

Chipping is a great way to do those things and I think there are enough skills available in the market atm, so no need for MA to speed up gain in those secondary skills.

/Kjetil :cool:

Well now there isnt a slowdown anymore at the 3k barrier in handgun or rifle if you hunt big things with big guns. But it seems like all the secondary skills are going by the old system, by pr shots fired, not the bonus system where you get skills depending on what mob you hunt/gun you use. This is just a theory, but it seems like it. Atm I need to shoot 200ped ammo away to raise one point up on IRD, and its at the 3k barrier. 200ped ammo on my 2930ME = 1666 shots. so 1 point on 1666 shots. Ill check if I get same result with 1666 shots with mann mph on exarosaur.

[QUOTE=Skam]
WBut it seems like all the secondary skills are going by the old system, by pr shots fired
[/QUOTE]

Oh no,its way slower than the old system.I got 3-4aim per 500ped hunt before the nerfs and now I get barely 1 on same amount of shots fired

you’re not at a skill barrier for ird. it slow like that all the way.

[QUOTE=Skam]
Well now there isnt a slowdown anymore at the 3k barrier in handgun or rifle if you hunt big things with big guns. But it seems like all the secondary skills are going by the old system, by pr shots fired, not the bonus system where you get skills depending on what mob you hunt/gun you use. This is just a theory, but it seems like it. Atm I need to shoot 200ped ammo away to raise one point up on IRD, and its at the 3k barrier. 200ped ammo on my 2930ME = 1666 shots. so 1 point on 1666 shots. Ill check if I get same result with 1666 shots with mann mph on exarosaur.
[/QUOTE]

[QUOTE=Moser]
you’re not at a skill barrier for ird. it slow like that all the way.
[/QUOTE]

crap, there goes that theory :frowning: