As discussed in this thread and this thread, reportedly skill gains have been decreased on some mobs due to a lowering of their level (the “L##” in the mobs label).
It has been “debated” if this is true:
Wow, eh?
So, even though I already tested this long ago (when mob levels appeared) to my own satisfaction, I did another test, and took screenshots of the results.
I did one hunt of 2 x Herman ASI - 8 R (until broken) on L4 Carabok Puny, and another hunt exactly the same except hunting L1 Caudatergus Puny + L1 Berycled Puny + L1 Tripudion Puny. Each hunt was 1100+ kills. Notice the mob level difference, 4 vs 1. That is essentially the only meaningful difference between the two hunts.
However, the skill gains for each hunt were a lot different.
L4 Carabok Puny Skill Gains
https://www.planetcalypsoforum.com/gallery/files/1/9/8/7/carabokskillgain.jpg
L1 Caud/Bery/Trip Puny Skill Gains
https://www.planetcalypsoforum.com/gallery/files/1/9/8/7/caudberytripskillgain.jpg
[COLOR=“#A9A9A9”](note that the Combat Reflexes skill gain here is a mission reward)
As you can see, about 3X skillgain on the L4 vs L1.
Clearly mob level affects skill gain significantly. And since many mobs had a significant (20-40%) drop in mob level, this means a skill gain reduction, and not just Carabok.
From now on if anyone wants to dispute that mob levels affect skill gain or that there has been a skill gain reduction on many mobs this VU as a result of a reduction in mob levels, your post should come with accurate, legitimate testing, or don’t bother.
Indeed. :handjob: