Does m.a fiddle the market ? As well as the loots ?

Hi guys first post been playing a couple of years nothing great no chipping hunting deposit 20-30 dollars a month, never get any globals let alone hoffs sick and tired of shooting ammo down the drain and not actually breaking even, sick of no drops useless loots and definately pissed off at the only time anything drops is always the day i log on put my credit card in and deposit some cash lol i swear to god i put in money and the first bullets i shoot i get armour drops hahahah !

Anyhow this isnt a rant so lets go on (actually that part was) i thought forget this, lets trade so i mark 2 specific items and view the market price fluctuation, i put in enough cash to totally push up every single item of that kind to the price i wanted to sell at, i put my lots on at a high price and buy up all other lots up to my price. Does that make sense ? Its basically cornering the market.
So for the next so many days there was no buy it nows available apart from the ones that were much higher than mine so no one would buy them and for 24 hours i had pushed all the available items to the price of mine by super bids making sure only mine would be sold and theirs would go to me.

What happens though, mindark comes out with at the end of all this some phoney figure of 23k pieces sold in the last day. WTF this definately wasnt traded on the market that i was looking at, 4k more like. So is mindark shafting us with their stats too do they control the auction house so that the prices are kept low do they offset the market as it doesnt function like a proper market model.

So now im really sick and tired of this game, oh and on top of that, i have to say some ppl are just dumb on the game, we the hunters and we the traders and we the miners control the market prices for the stuff we SELL and the crafters in return control the price of what they SELL. If we hunt Atrox dong and we sell it for 102% over the tt we will never make any profit, sell it for 140% sell it for 800% push the bloody price up so that we can buy ammo mining stuff whatever and then the crafter in return will push his price up so it will give him more money. THERE WILL BE MORE MONEY GOING AROUND IN THE SYSTEM OUT OF MINDARKS HANDS right now 99% of loots are tt cause they suck and some fuckwits push down the price of all items by trying a quick sale, push the prices up not down. We need money flow through our network not through the bloody TT cause if we need 1 ped for 100 ammo WE ALWAYS ALWAYS LOSE OUT DUMPING INTO THE TT SO PUSH THE PRICES UP INSTEAD IF ITS 103% push it to 200% so we make double our value for our next lot of bullets.
That way the ratio of traded income to TT expenditure we make from the auction house or the game is a lot higher.

Anyhow a rant erm lecture thesis theory market model, i think im right :wink: thanks all for listening see you online !

2 Likes

Maybe a lot was sold on BO, and maybe there were orders on the material, then you wont even see the stuff in auction at all.

BTW, you are not going to be liked by people on EF for what you tried :laugh: And about calling people dumb, what you write is one of the most dumb things I read on EF.

:eek:

[COLOR=“#CCCCCC”]..

:scratch2:

Hard to follow…

It seems like you are complaining because you are unable to single-handedly jack-up the prices of certain items. Now, you want the rest of us to not sell items for a “fair price” to jack up the prices?

What is wrong with a quick sale? It’s not nearly as bad as monopolizing the market with planned manipualtions. Anything that is common enough, crafters would just go hunt for themselves or buy off soc mates, bypasing inflated prices.

If you DID jack prices of items waaaay up, and crafter bought them and passed the prices along, then you’d be complaining about the prices of crafted items.

I am unsure about your complaints about seleling stuff to the TT. If I can understand what you are sayng, you think that selling to the TT drives DOWN prices? Selling to the TT would just reduce the amount of items available and increase prices, no?

This is your first post. If I were you, I spend a bit of time reading here about this subject…

On second though, this person can never be serious about what he writes. This is one big troll thread.

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Ok so you think what i wrote is dumb well that goes to show how ignorant you are,
Think about it, mindark controls the money flow through the bullets if we overinflate the value of all our goods the money we trade with is higher and make bullets dirt cheap in ratio then we can make profit in the community anyhow maybe your a 14 year old kid who wants to be liked online who has played too many games and doesnt know about markets so it doesnt matter.
Having said this if we actually did over inflate the value of our loots and crafted items then what would happen is entropia would probably lower the ped to dollar ratio so if we try to withdraw the peds they are lower value still… or they might not mind because they would get a bigger cut on the value.

Ps as for calling ppl dumb i think seeing a ramdom buy when my things are on auction for x price which was the market stable at that time, i see a sale on the graph for x+200% lol so did the guy just miss my 50 auctions and pay so much more on a buy it now , i mean wtf.

As for not being liked lol dude its a game i dont give a shit who likes me and who doesnt, besides someone who is a trader and understands what im doing would actually like it because im increasing the value of his products, so you can stick your unconstructive critiscism where no one can see it :wtg:

A kinda basic rule when posting stuff like this, carefully READ over what you write and try to make it easy to follow. ATM the post is to me…alot of whining, and alot of talk without any consistency. Its like shouting " WFTWSJHSJ hWUWYSH SHIFT!!! " to the cashier when you had to pay for 2 cans of soda when you only bought one, instead of explaining what you actually mean.

4 Likes

How do you want to increase the value of items that have no use whatsoever. Who is gonna buy them? Ever heard of supply and demand? Sorry to say you are clueless.

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Wow… That deserves another: :eek:

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Hey frigid thanks for at least taking the time to try and understand what im saying.
what you say about crafted prices being higher, isnt a complaint because we would be making more income from what is traded.

Its not like i dumped in a billion dollars to run the economy of the game, i tried out a model theory.

As for my complaint about dumping into tt, its the basis of my theory, ok let me try and explain it in another way

think of two models one is the model of hunter in a trading enviroment to make money and one is in the hunter in mindarks enviroment to make money

2nd model you hunt, spend 10k ammo tt , get back 8k ammo hunt again tt get back 9k ammo, hunt again bad run get 3k ammo deposit,up to 10k, hunt get a good run get back 13k ammo.

thats what happens not ideal (this model could be applied to mining)

1st model as it stands now

lets take an item like argonaut skin

10k hunt get back 7k ammo from tt sell the argo skin to make an extra 20 peds up to 9k ammo
9k hunt tt goods return rate 6k argo skin 20 peds make 8k

now lets say we inflated argo skin to 40 peds instead of 20

the same model now becomes

10k hunt get back 7k ammo from tt sell the argo skin to make an extra 40 peds up to 11k ammo
11k hunt tt goods return rate 9k argo skin 40 peds make 13k

So what im trying to say is in the first model we make more money because we make the value of bullets to loots cheaper by inflating value of loots

in the second model we keep all our loots low on our own by selling low

Whats wrong with a quick sale nothing, but keep the market value high
People would buy from societies, yes they would BUT THE MARKET VALUE THE SOCIETY GOES BY WILL BE HIGHER.

In return crafters will also charge more from their items which means their tt consumables etc will be cheaper.

The point is to take the economy out of m.a hands into the players

yes plzzz, animal oil resiude for 500%… :confused:

Great 1st post ;S

How much do you want? I have unlimited supply :wink:

witte sorry to say you are just being stupid

How do you want to increase the value of items that have no use whatsoever. Who is gonna buy them? Ever heard of supply and demand? Sorry to say you are clueless.

Erm thats tt fodder animal oil residue for 100000 peds, yeah ok,
im talking about the other 100000000 traded items and as for supply and demand look at the market models it doesnt work by supply and demand some of the most commonly traded items have % that dont coincide with the supply.

Simple example why is fine leather 101% and soft leather 116% considering that one is an easier loot than the other and more frequent.Forget the base value of it.
If i was entropia gm and i said hey all of you today are gonna wake up and your all gonna sell fine leather at 201 and soft at 216, all of you newbies who sign up now and dont know this will be playing with these prices 2 months down the line. So supply and demand doesnt affect the market on most normal loots.

The only items that are over inflated using supply and demand are the end game items which there is a tiny amount of. The majority of traded items just go by people looking at the current value and going a bit cheaper to get the sale. Thus continually pushing it down as more people play the game. Look at sweat its half the value of what it was, but granted if that went up to sky high prices the everyone would just sweat and push the price down again, however the rest of the market does not follow this model.

There is a BIG mistake in your calculation. If a manufacturer sees the raw materials exceeds the product cost he will no longer make that item. so u can keep the argo skin 4 years at 400% IT WILL NOT SELL. And if it does not sell then it is worthless. I manufacture weapons: so u think i will buy iron at 300% ? No i will start bombing all calypsoand ametera from 1 side to another only not to pay that ridicules price. Only MA has the power to manipulate the market. we don’t. If suddenly every snarg looted shadow u think the price will still be 100k ? because that is the price ?

2 Likes

And the moon is made of cheese :laugh:

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Ehm, keep countenance please.

You know that someone has to deposit first before he can buy your items at insane prices? If all of us start selling ammo at 20000% we won’t become rich… at least not all of us.

Ag.

There is a BIG mistake in your calculation. If a manufacturer sees the raw materials exceeds the product cost he will no longer make that item. so u can keep the argo skin 4 years at 400% IT WILL NOT SELL. And if it does not sell then it is worthless. I manufacture weapons: so u think i will buy iron at 300% ? No i will start bombing all calypsoand ametera from 1 side to another only not to pay that ridicules price. Only MA has the power to manipulate the market. we don’t. If suddenly every snarg looted shadow u think the price will still be 100k ? because that is the price ?

OK now lets take the model to the next step if you were to buy iron at 300% you would also increase the price of your manufactured item by x amount.

Now you manufacture an item for 50 peds sell it for 100
so cost for user is 100 peds.

Lets say you paid 300% for iron, it costs you 100 peds and you sell it for 180 peds.

You have just made 80 peds instead of only 50. So you make more profit

LETS SAY YOU TAKE THAT 80 PEDS AND WANTED TO BOMB THE WHOLE MAP FOR IRON YOU WOULD COMPARATIVELY PAY LESS FOR BOMBS COMPARED TO THE AMOUNT YOU WOULD GET BACK THROUGH CRAFTING AND AS PURE IRON.

If m.a said hey guys all the tradeable loots as market value stay the same but we are dropping the tt value of tt fodder and bullets everyone would go WAHEEY MORE HUNTING MORE MINING MORE PROFIT but since this will never happen im saying if we push the model up higher on the scale it will appear like this to us

agnus dei sorry about that,

we wouldnt sell ammo at 10353805825% we would sell everything else at that percent that is tradeable thus making the ammo look cheaper.
Also it would be better for begginers too, they deposit or sweat one gun and ammo, their loots are worth more on the market so they can start getting more cash through auctioning simple decent loots they dont need to keep sweating or depositing because their skill is too low and the ammo offsets the loot

lol, you have no clue how EU works and still, you think you hold the reason.
You are making wrong assumptions.

YES!!!, many people pay more to get the product right away.
If you don’t understand why, then i am with Witte. [SIZE=“1”][COLOR=“Silver”]u’r dumb[/SIZE]

And btw it is impossible for everyone to profit, you know?

:scratch2:

I just had to post here you totally made my Monday morning lol :rofl:

I thought I had saw just about every post there was about reselling until now.

Ok, while I sort of understand your meaning and I see what you are saying by getting max value for your goods it allows you to mitigate loss for participating in EU. OK nuff said I think all of us want better returns but there are a lot of determining factors.

First unless you are dealing with very rare items its actually hard to corner markets in EU. There will always be competition in EU so there will always be someone willing to undercut your inflated price to make the sale. There are a lot of items which people sit on and horde waiting for the price to rise to a point where they make maximum profit but overall people want to sell their items and cutting them a down a few peds to make a sale is worth more to them than having the item at a “perceived” high price sit in their inventory.

Another issue you are coming up against is what the market is willing to pay and what you are asking. I think I have told many a reseller if they are so confident in their price to list it on auction at 50% of their “price” and lets see if the market is willing to pay what they are asking. This was before the auction changes but I don’t think I ever got any takers before those changes either.

Plus you never know when the MA balancing team is going to start dropping like items or items that compete with what you have and if they become more common well naturally the price should drop unless its manipulated across the board.

I can’t really feel sorry for ya or jump on your band wagon of jacking prices to the max. There are many items in EU which are very overpriced because people ask a lot for them and people pay it. Not everything falls into the category of people actually paying what you are asking and most will always look for a better deal even if its a few ped in savings.

What made my morning was seeing someone blantantly trying to corner the market and then getting :mad: not everyone in EU is trying to do the same thing. Sitting on overpriced inventory is not going to reduce your ammo cost ratio and eventually when MA tweeks the system or someone who has been hording the item(s) you thought you cornered lets loose well I think we all know what happens next :broke:

GL I think I need to go start some auctions at tt+1 and see what the market is willing pay :stuck_out_tongue:

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For one minute lets say we all listen to you and sell at high markup. Now we have created a bad envirment for the crafters. So now instead of costing 2k to get enough skills to be ok a crafting it cost 10k. One failure in a bp costs crafters 100s of peds at the minimum. So crafters become hunters and miners, since they can do better there. Anyway we go on for a bit like this, then one day no one is buying anything. The crafters have stopped crafting, costs must have gotten too high. Then the market crashes and we are all losing more, since the puny markup we get now is too high, crafters want to make up for their losses. So good job your suggestion would cause a economic failure.