19.10.3 Release: Bug Report Thread

We are looking into frame capping in options to lower GPU use. Until we have one in-game, you can:

  • turn on VSync in the game’s graphics options, or

  • open NVIDIA Control Panel → Manage 3D settings → Max Frame Rate and set it to 60 for Entropia.

At 60 FPS the GPU should do about half the work, and the fans and temperature should drop.

1 Like

Until yesterday.. did you update nvidia drivers yesterday?

Ah I was just wondering if that would help in my own case :slight_smile: Thanks

It did help for sure: GPU usage went from 98% to 90%, but temperature is staiyng at 70 now instead of 100+! But one thing remains, there is no difference between medium (and those 2 sliders, textures+ground, at default so at pretty high) and all at low settings. Well in Vram there is small difference, but GPU usage no. In those Service Centers I mean. So something there seem to always be maxed settings or something? No problem for me personally, but for lower end users for sure I would assume.
@Belse_Mindark
Edit here pics I forgot (both in service center):
All at low, sliders at minimum:


All at medium, sliders at 80% or so:

Edit 2.
With High settings there is difference in temperature and VRAM, but still no difference in usage %:

Title: Sometimes don’t get sound.

Date Found: longer then 10 years ago

Description: Sound sometimes isn’t present.

Expected: To have sound. So if AI can’t fix the bug just on loading game disable sound and then enable it so new users don’t have to learn this process.

Actual: Sometimes sound does not function. Work around is to disable sounds then enable sounds in options.

Steps to reproduce: Play game. Get no sound. Forced to use workaround.

Screenshots: I can’t screen capture sound :stuck_out_tongue:

Title: Yellow pet dot remains on radar after dismissing it.

Date Found: Over a year ago.

Description: When dismissing a pet a yellow dot remains on radar.

Expected: When dismissing a pet a yellow dot does not remain on radar.

Actual: If your constantly summoning and dismissing your pet you get yellow dots everywhere on radar.

Steps to reproduce: Walk around summoning and dismissing your pet.

Screenshots:

Please make the sale session window separated from the main auction window so we can have them both opened for reference, same with order window.

7 Likes

When locked on to certain mobs while hunting, the mob’s health bar goes above the top of the screen and can’t be seen while in first person view or closeup 3rd person view. One mob in particular that does this is the Sicarius Apex. The health bar of the locked on mob should be forced to not go past the edge of the screen like it use to be.

2 Likes

did they fix the capital ship hp bar yet? its not visible

They said they had in the notes. Is it hidden again somehow (and only moveable with the help of the progress window)?

I second that! To auction stuff just went harder after this auction “update”. More clicks, more back and forth.

Imagine that you build a super car but you don’t know how to drive…

2 Likes

The individual scaling on main bar is nice. But inventory and craft machine are still huge! And scaling down UI and then doing ctrl + mouse scroll just messes up every thing on inventory where some of the columns (on the right side) never even get used. Some of the inventory icons are huge!

There is plenty of gamers that still use 1080p screens, why are you so focus on arrange the whole game for bigger resolutions? Why not starting by checking how game looks like at 1080 and then add options to increase fonts and windows sizes?

Do the craft machine layout really need to be that big when you now have a window maximize button?

1 Like

Sharing this separated and keeping it clean

I’ve got some boosted Ziplex BPs and they’re not golden anymore, they now have no indication that they’re boosted.

This one’s more of a suggestion. When I select a BP in the crafting terminal it would be nice to have an option to see where it is stored, what container.

One more GPU usage sink are Aris/Caly robots. In Service Centers I had 126fps with GPU+fans running wild. Robots doesn’t make it usually run so wild (which is weird), but FPS drops significantly (to 20-30, I have cap at 60 now) with even one robot close by. This makes game lag hard many times. Maybe that insane lag at Void Umbras was because of same reason. This is with medium settings and texture slider at default, which is maxed. Before updates this was not the case at all.

I need to play with settings a bit more, but wanted to point this out since it might be game changer for lower end computer users.

  1. The inventory window is still too large! There is no way to resize it.

  2. The items (icons) in the inventory are huge; while they look normal when scaled down using the Ctrl key, the next time I launch the game, they all become large again and everything gets jumbled. I’m tired of having to re-sort everything

  3. There is also an issue with moving an item (icon) within the inventory; it doesn’t move to the intended location. ((P.S.: If the size of the icons (items) has been changed…))

2 Likes

BUG - Launcher / Tools / Planet Data:

  • I used to have all items checked, but today I see almost all were unchecked.
  • Please MA to fix that, and players to check them back.

OK - UI Scale:

  • Great but not all stuff are impacted
  • Set to 90%
  • Thank you MA !

OK - Radar:

  • Thank you MA for having fixed the radar zoom connected to map zoom !
  • Thank you MA for having reduced the size of red dots !

NOK - GPU Rendering:

OK - Notifications:

OK - Various:

  • Thank you MA for having returned the Ammo icon in the reload bar !
  • Thank you MA for having returned the Lxx before the Mob names ! (Even if not very readable)

OK - Chat Window:

  • Thank you MA for having fixed the Down button overlapping the Resize button !

  • First time I see the effect of the “/”, well done !

  • Question: what is the purpose of the Keyboard icon as we can just chat by typing Enter ?

BUG - Inventory:

  • Mine’s width (is it even correct English?) is 14

  • Since this week, items on column #13 are moved to the top-left position after each close/open :woozy_face:

  • EDIT: noticed on Weapons page, but nor on MF page:

  • EDIT2 : my bad, yes, same bug (I didn’t open / close / reopen, just open):

QoL - Tracked Missions:

  • It it possible to add back some background?
  • White and blue text are not always readable on blue sky:

BUG - Launcher

  • Since we have the new Launcher, it displays “E” only in the Windows Task Bar:
    image

Contacts

  • Does anybody needs these numbers ?

  • I don’t, and am wondering if it could be removed:

Ammo stacks:

  • Please set back the K/M instead of the full number

  • Please set back the Ammo stacks to 1x1 squares

Balance:

  • Please remove the decimal after PEC (.18370 → .18)

  • Please add thousands separators (everywhere in game) → 40,027.18

Names:

  • Please center our names as it was before 19.10:

    image

Vehicles:

  • For several years, I’m trying to understand the logic: why sometimes I place a vehicle and enter it direclty, and sometimes I can only place it? Is it related to distance from TP, to weather, or just random?

2 Likes

Hello

Radar Bug

Title: NPC icons not disabled

Date discovered: [23/09/26]

Description: NPC icons are correctly disabled on the map but still appear on the radar.

Expected behavior: [Fix this bug]

Current behavior: [I unchecked “people” in the map filter; the NPC icons are disabled on the map itself but not on the radar. I found no radar settings in the options menu, nor any button near the radar to disable NPCs.]

Steps to reproduce: Uncheck the “people” option in the map filter settings.

Screenshots: [See screenshot]

Thank

Loot window bug

Title: Loot value not displayed

Date discovered: [24/09/26]

Description: Resource values ​​do not appear when hovering the mouse over the loot window. I only see the quantity. The total loot value is displayed correctly, but not the value for each collected resource.

Expected: [Fix this bug]

Steps to reproduce: Hunt with the loot window enabled in the options.

Thank