UI information log

After ctrl+scrolling my entire interface off to oblivion today and off screen while hunting.

I’v paused my hunt and started to setup my UI again and this motivated me to make “windows log”.

Went thro each and every window i am aware of and manualy verified this information.

There is some variable between certain UI elements, that i’d atleast hope would work the same way or be themed same as the rest of UI.

IF i missed any windows feel free to post them with similar information template and or just let me know what was missed and i’l add them to the list.

I am hopeful that this will help MA to unify how each UI elements behave, what are the rules for scaling/fonts, are those same for all windows, do themes match?

@Ludvig_MindArk Could you please share this information to the team?

Didnt want to post this in Bug Report Thread yet*

Here’s explanation of each row and what they mean for clarity.

Scalable: Window frame can be scaled
Limited Scalability: Window frame scale is limited, how small or large can it be?
Scalable Font: Text font is scalable.
Saves Size: Window keeps newly adjusted size, after closing window
Saves Position: Window remain in the same position where it was moved, before closing window
Uniform Theme: Windows share same visual appearance/theme when compared to each other.

Will provide some example screenshots too. Actions window was used for the screenshots as template.

Window Name Scalable Limited Scalability Scalable Font Saves Size Saves Position Uniform Theme
Actions Yes Yes Yes Yes Yes Yes
Achievements No - Yes Yes
Apartment Management Yes No No Yes
Character Sheet Yes No No Yes
Codex Yes Yes Yes Yes
Entropia Exhcange Yes No Yes Yes
Event List Yes Yes Yes Yes
Inventory No - Yes Yes
Main Menu Yes Yes No Yes
Options Yes Yes Yes Yes
Map Yes Yes Yes No
Mission Galactica Yes Yes Yes Yes
Mission Log Yes No Yes Yes
My Content No - Yes Yes
News Yes Yes Yes Yes
Skills & Professions Yes Yes Yes Yes
Progress Yes Yes Yes No
Recruit A Colonist Yes Yes Yes Yes
Video Generation Interface Yes Yes Yes Yes
Voting Yes Yes Yes Yes
Contacts Yes Yes Yes Yes
Hall of Fame Yes Yes Yes Yes
Mentor Register Yes Yes Yes Yes
Mentoring Yes Yes Yes Yes
Message Center Yes Yes Yes Yes
Profile Yes Yes Yes Yes
PvP Scoreboard No - No Yes
Society Yes Yes Yes Yes
Team Settings No - Yes Yes
User Register Yes Yes Yes Yes
Chat Yes Yes Yes No
Teleport Map Yes Yes Yes No
Mission dialog Yes Yes Yes Yes
Add Terminal Yes No Yes Yes
Repair Terminal Yes Yes Yes Yes
Trade Terminal Yes Yes Yes Yes
Constrcution Terminal Yes Yes Yes Yes
Storage Terminal No - Yes Yes
Auction Yes Yes Yes Yes
Technician Yes Yes Yes Yes
AI Dialog Yes Yes Yes Yes
View Information Yes Yes Yes Yes
Shopkeeper Yes No Yes Yes
Estate Terminal Yes Yes Yes Yes
Televator No - Yes Yes
Bank Teller Yes Yes Yes Yes
Pet Center Yes Yes Yes Yes
Land Area No - No Yes
Creature Management Terminal no - Yes Yes
Ticket Event/ Event Organizer Yes Yes Yes Yes
Market Price Yes Yes Yes Yes
Delivery Options (Global AH) No - ? ? Yes
Note (Undocked) Yes Yes Yes/No Yes Yes No
Buy Item - Payment Yes Yes Yes No Yes Yes
Shop Search Yes Yes Yes Yes Yes Yes
Refine Yes Yes Yes Yes Yes Yes

Example Screenshots

Scalable: “Yes” ( No would not have this option at all.)

Limited Scalability: “Yes” (Window frame cannot be scaled to be smaller or larger then this.)

Scalable Font: “Yes” (font can be changed)

Saves Size: “Yes” (Window size will remain the same after closing it.)

Saves Position: “Yes” (Window will remain in same position after closing it.)

Uniform Theme: “Yes” (Windows themes are same. Actions vs Eventslist vs Map/Chat)

6 Likes

The CTRL scrolling is unintended behaviour and will be patched, The new scaling features can be found in Options under UI Scaling, as well as when entering Edit Mode for heads up display.

2 Likes

Yes i understand this.

OMG man, how much time did you spend on that, doing their QA work? :face_with_spiral_eyes:

This deserves a HOF!

3 Likes

This and setting up my interface, was prolly around 3-4 hours. :sweat_smile:

Noticed today that list is missing atleast market price window info. Will add that later tonight.

Most likely missing alot other windows too.

Also i figured i should add one row more. :thinking:

There are certain scaling limitations between windows beside just the fact is it scalable or not? Like to how small you can scale it.

For example i am not able to fit open AH window, Market price window and inventory window same time on screen. Those are quite essential things to have open while listing sales. Might have to take screenshot of this. :thinking:

2 Likes

Here’s example screenshot related to UI windows scaling issues due to lack of uniform edit rules. Inventory window can’t be scaled and Market price windows is shrinked to “max” yet it does not fit where i want it. Auction window has been adjusted to show (Buyout Markup) without touching font scaling. Cannot fit them on the screen same time in viewable way i’d like.

Certain windows can be scaled bigger then others and some have limitation how small you can shrink them. This is problem when you are using said windows daily and instead of having them all open same time. You have to jump between them or close and open them, QoL suffers alot here.

My personal opinion:

Themes across all windows should be uniform.

All windows should behave based on same edit rules.

4 Likes

This is good work and pretty much covers my major gripes at the moment. Thank you for feeding them this info.

1 Like

Hi Contract_CH_Hunter,

Not sure if you have this window in your list, but here is the scren when we buy something from Caly from another planet:

  • Scalable: nope, fixed size
  • Limited Downscaling: not sure what it means (I’m FR), but Windows size can’t be changed.
  • Saves Size: didn’t try to buy another useless stuff
  • Saves position: didn’t try to buy another useless stuff
  • Uniform Theme: you decide

Effects of scrolling it +/-:

1 Like

Thanks for sharing mate, will add it to the list shortly.

Limited downscaling, in my books would mean "there’s limit on how small or large you can scale the window. Not the fonts, but actual frame.

Perhaps it should be called Limited Scalability to avoid confusion? :thinking:

This affects, what you can fit into screen same time*

As example Market Price window can’t be scaled any smaller then it is in my screenshot.

1 Like

Edited orginal post, added explanations and screenshots.

I’l get back to finishing those empty rows when i have bit more time.

@Ludvig_MindArk @Belse_Mindark

1 Like

Note (Undocked):

Scalable: yes
Limited Scalability: yes, it has min and max sizes
Scalable Font: yes, but seting lost after relog
Saves Size: yes
Saves Position: yes
Uniform Theme: no

1 Like

Added:

  • Buy Item - Payment

  • Shop Search

  • Refine