Almost out of Lunch time but quick question to start a large discusion i hope.
We dont have a thread discussing unlocking skills mostly. lots of ones about how to raise your HP. But what levels do you need to unlock them? I know it’s different for everyone but can we get some examples of what your skills where around when you unlocked a hidden skill?
Material Arts → mine is not representative because I got Melee Damage Assessment before Material Arts ! but it is comparable with Marksmanship
Melee Damage Assessment comparable with Ranged Damage Assessment
Ranged Damage Assessment → Experienced Sniper
Medicine → I got it when I was a Capable Medic (First Aid round 3500)
Treatment → I got when I was a Experienced Medic (FAid around 4300)
My opinion ist that getting a hidden skill depends beside the main skills on the generell skills too. So each player will get them under his own specific circumstances.
[QUOTE=Ragna Rock]
I have unlocked coolnes my first or second day playing, none of my skills is over 300.
[/QUOTE]
Thats really sumthing :eek: I´m over 2k in LB & rest of my skills are coming right behind,ex.rifle 1.5k , Aim around 900, mining around 400, crafting around 200 & HP is @ 108.
So I eagarly await for sum hidden skill to appear soon, makes me wonder if these where altered along the mentor/diciple system & I´m in the position that some diciples found them selves in! Working hard on LB managed to reach 90-98% and after the VU they dropped to 40-45% :smoke:
:dunno: