first i don t want flamme ma for thats but it s an huge bug so …
it happen sometimes after take out item from auction they became bugged
In my problem i have buy more than 6kped tt of lyst and 3k ped tt of them vanished after relog.
note lyst was always in game it s just out of auction trade and freeze when i try unstack them for refining. ( so i relog)
support say nothing happen and this lyst are never existed … it s not in their database.
I know hieronyme got the same problem about iron with same final from support,
And today morfoc a socmate send me a screen of his support for a similar prob he buy iron for 1k ped and begin craft them after 12 try no more iron,
support say always the same thing.
now i want know if you have meet ppl or if you got the same problem
I really hope MA stop think there is no bug on that and bring all the ingots back to everyone.
i hope ppl talk about that and post here if they got the bug
thx for your help
you can contact me in pm too if you got date or anything usefull for help ma to resolve this problem
something similar happened to my cousin…let me just remember…
i cant really remember the details, but it had something to do with items disappearing as well…from loot i think, he had like 24 of something then when he checked his inventory after the hunt, he had only 4…
Maybe someone have found a way to reproduce/exploit the bug that sometimes makes the TT/stack size in the auction display and the TT/stack size in the item detail different?
Hi,
I went out mining and did find about 3K lyst and some other minerals. While refining it there was a prob so I closed the window and reopened it. Still the same problem. I relogged and … no lyst anymore.
I mailed and the response was = in the database there was only 9 ped of lyst and you refined 9 ped. Indeed that was the part I clould refine.
Discussion close. Where is all the other lyst???
this is an auction bug that has been around (off and on) for a few VU’s.
I saw some hair gel or spray on auction last night and it listed quantity as 100 in the main auction, but when you right-click the item (to see the spinning 3d image) it shows a much lower quantity.
Take the lower quantity as what you are actually buying
This is different to bugged items eg:
Araneatrox leather is a bugged item, when you take one from a stack it shows as 0 amount but after relog it works properly.
like if MA would move their lazy ass to fix that kind of bug.
no way.
Ma wont fix before it come up in Forum with lot people complain.
then sudently , the log file show the eror and MA fix…
so strange how the log file dont show the same things with 1 and 500 support…
Well, this is a more general observation and not a specific one and is not intended to offend or badmouth anyone.
The PE database have some issues that i have noticed.
When you check the auctions the DOA RockJacker ME shows as handgun, however in use its a rifle.
This suggest to me they have a “class” field in their DB as well as a “skill” field, wich in most cases are the same, while in other cases is different. This to me suggest they get overhead and unneccesary strain on the DB.
Also some items has a different name in the game than it does in the clientloader (i.e. The “Small Bag” wich ingame is called “Basic Storage Box”), wich again suggest they have a “ID” field with one name and a “Name” field with another name.
This again gives overhead and unneccesary strain on the DB. However, changing this is not as simple as it seems, because if you do so you might get issues with the records of what items people own and so on so it might involve a LOT more work than just changes to the DB to fix it.
This overhead and strain on the DB might be what causes some such bugs like the ore bug.
I noticed skill implants being bugged as well. This is quite bad, and I logged a SR about it…
At times the auction will show a chip as ‘Evade’ with a TT of 0.99. However, when you open the auction, it shows up as a Generic Skill Implant. Right-click it, and the actual information tells you the chip is EMPTY.
Frankly, I’m afraid to place bids on those. I have NO idea what I’d be buying, and frankly, I’d rather not waste my cash.
Another quite bad error is the Genetic chip. I really hope there’ll be made more distinction between the two names (Generic and Genetic, that is), as this is probably a reason a lot of people wasted tons of money…
[QUOTE=ViagraFalls]
Another quite bad error is the Genetic chip. I really hope there’ll be made more distinction between the two names (Generic and Genetic, that is), as this is probably a reason a lot of people wasted tons of money…
[/QUOTE]
I really don’t think there is a problem with Genetic and Generic chip.
Maybe the language can cause some problems, but also that Genetic is not so much used skill yet.
In the future, I think Genetic chip will sell for much higher price since it is now kinda hard to skill up.
The main reason that there are many genetic chip in auction is that scammers try to sell them as generic. This was not a problem with aim chip f.ex.
Advice to buyer of items in auction is that they have to read carefully what you place bid on.
About the ore bug, I really hope MA fix it fast and prevent it to happen again. Same with skill implants that have information that is different when you right click on them then on main page.
[QUOTE=Kjetil]
The main reason that there are many genetic chip in auction is that scammers try to sell them as generic. This was not a problem with aim chip f.ex.
[/QUOTE]
That’s exactly what I see as the problem. Rather than trusting people will not mistake the names, why not make them slightly more different than just 1 letter?
[QUOTE=ViagraFalls]
That’s exactly what I see as the problem. Rather than trusting people will not mistake the names, why not make them slightly more different than just 1 letter?
[/QUOTE]
yeah, they could just rename a “generic” to “empty” since that is what it actually is.
well my socmate had a similar problem with things disappearing from inventory
he sent suppport case and got a response saying he had reached the limit of visible items in his inventiry so he had to stash it in storage to c the invisible items again
[QUOTE=doggi]
well my socmate had a similar problem with things disappearing from inventory
he sent suppport case and got a response saying he had reached the limit of visible items in his inventiry so he had to stash it in storage to c the invisible items again
[/QUOTE]
I have problems when I reach 210 items in my invetory. When I in same time have problems with central storage, even with around 60 containers, it is time to storage in appartments/houses.
[QUOTE=Kjetil]
I have problems when I reach 210 items in my invetory. When I in same time have problems with central storage, even with around 60 containers, it is time to storage in appartments/houses.
Guess I am a collector. :laugh:
/Kjetil
[/QUOTE]
Yea… if it is one thing PE beats Any other MMOG its maximum inventory size
Over the past few days I have noticed a rather irritating bug. At the auction, at times skill implants will be offered. They show up as, say, Evade Skill Implant, with a TT value of 0.99.
When opening the item, its name changes to ‘Generic Skill Implant’, and the chip’s information will state “This chip is currently empty”.
Which data is correct? Is it an Evade (could be any skill. I just saw one with Evade, though, hence the example) skill that is fully loaded? Or is it an empty Generic Skill Implant?
I doubt I am the only one who’s confused with this, and I am frankly afraid to bid, because I would not want to risk losing a lot of PEDs on something potentially worthless.
Thanks.
2005-07-18 MindArk Support:
Hello, we are aware of this bug and it will be fixed soon.
[QUOTE=Kjetil]
I really don’t think there is a problem with Genetic and Generic chip.
Maybe the language can cause some problems, but also that Genetic is not so much used skill yet.
In the future, I think Genetic chip will sell for much higher price since it is now kinda hard to skill up.
[/QUOTE]
An empty GENETICS chip is used to transfer genetics skills, and ONLY genetics skill.
An empty GENERIC chip is used to transfer all kinds of skills. Including genetics.
As Mindark removed all skill chips except generic (they stoped placing other skill chips in loots), most of the non-generic chips floating around in the game are the genetics. And those genetics I think they came from scammed attempts. It’s sad to see so many genetics floating around.