I’ve been conducting some testing and… I want more feedback on this and more ideas on what’s going on. I believe this is NOT new, just something I didn’t really stop to think about before:
go to LBML (or not) and reduce radius to 27,5m on planet (calypso for example). Now go mine you’ll find a path or vein of deposits… even using half the radius. How can this be?
Thoughts?
So… the subject I really wanted was… fake radius or more claims than expected in ground? What I don’t get is… sometimes I’ll drop a bomb and hit two claims, then run 27,5 and it finds another ORE claim for example, and the claim rod is NEXT TO my last claim… not outside. I honestly believe we’re passing claims by with 55m radius… for good or bad… but I want to see if anyone can shed some light on this.
After a drop (dual in this case) and stand still, you might get 2 claims : 1 enm and 1 ore that is closest to you.
If you drop again now you can get another 1 or 2 claims or even a 3th after another drop but the % of finding a claim again is getting very small and not worth it.
There is no path or vein of deposits anymore. Its all just RNG with some modification. You can just go 10m away from where you stood and get another claim and repeat. Hell i’ve ran around in a circle the size of a finder radius and got the same hit rate i would have got by dropping every 50m or 100m. Some days you get a better hit rate than others. It’s up to you to stop when it’s going south.
Lower range on the finder is a modification factor for claim size, not claim rate or placement. Considering the somewhat calculated RNG nature of the returns, claim placement will always be a variable we will never see a consistent pattern for IMO.
Range halves indoors, thus making claims bigger.
This is also why the old school md-10-50 finders have some value beyond rarity, they are slightly smaller range and state these facts directly in the description. (which you can read on auction orders)
By stand still you also mean that if I drop in X place and I’m running fast 100 m during the search , the claim that I’ll find it will be in the nearest place from where the drop was made or in the nearest place that I’m standing after run?
I’ve been meaning to test some of that. When you go indoors yes, but I wonder if it’s different outdoors? It’s possible MA set the two up to work a bit differently. Otherwise, those mining range enhancers would be lowering your claim size while paying for extra decay. That doesn’t really make sense unless it does increase hit rate (though you’d need a large hit rate increase to even justify them if they do increase it outdoors and there is no claim size decrease).
This thread ruffled my feathers… I have been using a bit of math to create a grid and blah, blah, blah.. The point is I think that Nick is correct and I can prove it.. Using Maths
I have performed the calculations and will test them a bit later today …
My recent runs on my log have been positive or close to breakeven. Ive been doing 40 m drops and usualy i hit multiple pockets of triple resources(Arakdia ofc). This effectively proves the range is BS on the finder. Indoors is a different beast all together. I dont like indoors hence will never test anything there. For outdoors, certain servers i have observed on Arkadia are an exception to the 40m rule no matter how big a sample i take. to put it simple, 70% of the runs i did with an approx 40-50m drop radius have shown positive returns. Feel free to try it yourself?.
yeah 40-50m distance is what I usualy drop at, Although I dont think the range is total BS.
I try this and hit rate was 1%. Tried standing still and hit rate was also 1%. Walking with auto use was 14% and my usual 40-50m drop distance (pretty much runing with speed buff on auto use) was 36% hit rate.
ofc these were my results and you should always do your own R&D but you can take that info and do as you will with it
You also find the claims in order of which is closest to the point of detonation as the explosion radiates outwards.
When you drop a probe and the claims appear right on top of the drop, a second probe could be dropped to search for claims outside the radius of the first claim.
The probe is dropped, moves down 200-average depth of the tool and starts scanning 400m down, the commits’ suicide, poor probe, unless it’s very poor, or small..
What i think is happening is that a resource field is generated around the avatar as they walk, much the same way that fruit and dung just suddenly spawn next to the avatar. Hit a set trigger, and the magic happens.. Same thing with skills, I think they show you where a resource has or had spawned nearby.