Mindforce better than Rifle/pistol

Im confused why people use Rifles/Pistols… When mindforce skills have higher markups, and you can find pretty eco mindforce out there

Not only that, but you need mindforce skills anyways for arson chips…

Anyone know why someone would use rifle/pistol?

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whats pretty eco to you ?

Rifle also works on long range

they are and those fen chips are cheap , 70 on mf its so eazy to get

My opinion is,everythig in this game is individual.
Somebody likes more rifles then hg or mf chips,somebody likes more crafting then hunting etc.
Sometimes it doesnt matter that much about MU,ppl just enjoy in the game i gess xD

2 Likes

Rifles and pistols are more traditional. Back in the day the ubers were using Imk2s and Mod Mercs, and that was iconic. Today that stigma is still stuck in the heads of the majority of the player base. Yes, mindforce makes more sense today, but most people will still resort to the more traditional methods.

define cheap.. :slight_smile:

My corrosive 13 fen is at 71k ped in just the tier costs alone at t8 )

2 Likes

whats the point in tier it that much ? a t0 for 23-25k is cheap

Looks like most of you miss most important part you cant unlock Commando with Mindforce
that means no Hp gains (200 points =1 hp on commando)

Depends. MF chips are great for low-mid level, but once you get into mobs with hp over 1k or so, they stop being a good alternative. Unless you fork out an amount comparable to other weapons. Their biggest problem is that they don’t contribute to combat sense and commando, so they’re isolated, unlike melee for example. You can surely use them and they’re for sure a cheap alternative for less visited planets, but they’re far from being a standout perfect choice, mainly because there exists no such thing in Entropia. Every discipline has its own advantages and drawbacks.

No Coolness unlock at 40, no Combat Sense at 50, no Commando at 70. Enough reasons?

On the plus side there is Intuition at 80, for which you normally need 80 in Evader, unreachable for mere mortals. But without the first 3 unlocks it will be a long and sad road to 80, and 30-40 less hp points by the time you get there.

Back in the old Days, when all Weapons where maxed at Level 100, the MF Chips where maxed at lower levels so I soon started to use very frequently a First Gen Electric Attack Chip 4 which I looted and was maxed at I belive level 10.

The other thing to also remember is that MF has the following hidden Skills:
Level 51 - Mindforce Harmony Skill (Mindforce) - 1 HP / 1600
Level 65 - Force Merge Skill (Mindforce) - 1 HP / 800
Which also contributes to Health, OK at lower levels than Commando but still at every 800 respective 1600 levels per HP.

Today, sadly ther are no CDF MF Chips available for daily Token so I switched back to Laser/BLP and use the looted high level MF Chips and my UL Combustive Attack Nanochip 8 when apropriate.

I have dabbled a bit with pyro skilling lately. I’m just in it for a few extra HP and to stay in my Mayhem category (rifle).

My take:

PROs with Mindforce

  • Fun (cooler effects than rifle/pistol)
  • Arsonistic chip is useful to max
  • It’s easy to get psyche to 50-60 (contributes to HP and e-penis)
  • If you care for bioregenesis chips, MF skilling will help to raise bioregenesis skill (partly common skill pool).
  • Some HP to be had from concentration, power catalyst, mf harmony , force merge, bravado
  • Possible to unlock/max out uber FEN chips @L70.
  • Some MU on skills (1200-1300 % atm, but dropping) - not useful for me, but for FEN users probably
  • When I use combustive chip together with my cthulhu Shade armor helmet (the only ingame?!), the eyes of the helmet starts burning! :yup:

CONs with Mindforce

  • No Coolness, Combat sense or commando (no HP /defense)
  • UL amps are rare (and expensive)
  • Biggest L amps (27-36 dmg) have high MU (135-140 %)
  • Hard to find a steady supply of L chips at higher levels
  • UL chips also not many of on market
  • no Armatrix line of chips
  • If you haven’t unlocked Wounding prior to skilling, unlocking mf harmony and power catalyst takes more time.
  • No chips (CDF edition) to trade from the Daily token vendor (Calypso)
  • No mayhem amps for chips
  • Guns are better suited for Mayhem due to bigger amps and tailored DPS.

TLDR;
Guns are good for HP increase, availability, large selection of UL weapons and UL amps. MF is good for some HP gain, visual effects and possibly a fast route to uber 87 DPS FEN chips.

1 Like

Back in those nearly no MF chips existed except for the gen electric chips.
And those by far could not compete with the uber shooties.

Not correct.

This has been changed.

When? I am not getting those skills when skilling pyro..

It has been changed to ANY hit profession.

I do get coolness and combat sens from MF use.
Cant say about the others since I’m only lvl 57

Reading through this it just sounds like mindforce could use an update.

belive the empowerment of magic

https://i.imgflip.com/tltjr.jpg

mindforce have two different type
which compares to pistol,rifle (range,apm)
but we don’t have many options for MF chips sighs
IMO if MF don’t give any specific skills(hp-related)
highly doubted for use

welcome to pew-pew-pew & melee rockin,poppin,swirlin

Virtual virvelvind world :slight_smile:

Are you busting my balls? Or are you serious?

I have skilled pyro since February, and not once gotten coolness or combat sense. I record my skill gains, so I am 100 % sure of this. I only get the skills listed on entropedia.

Can you please post proof of this, or at least tell what MF chip you are using?

If my pyro is bugged, MA owes me a shit ton of skills (50 ped of coolness and combat sense both).

lol, you making my start to doubt.

Wiki says you’re right and Im wrong.

So I guess I’m messing things up now. :ahh:

phew :smoke: