Metrics of A Virtual World with Boundless Opportunities.

[HEADING=2] https://news.cision.com/mindark-pe-ab/r/metrics-of-a-virtual-world-with-boundless-opportunities--discover-the-world-of-entropia-universe,c4087679 [/HEADING]
[HEADING=2][/HEADING]
[HEADING=2]Metrics of A Virtual World with Boundless Opportunities: Discover the World of Entropia Universe[/HEADING]
FRI, JAN 03, 2025 11:30 CETReport this content
Entropia Universe, the groundbreaking MMORPG with an unparalleled blend of real and virtual economies, invites players to join its vibrant, ever-evolving virtual universe. With over two decades of history, Entropia Universe is more than just a game—it’s a thriving real cash economy, a social hub, where friends for life are made, deals are struck and adventures realised. A space for boundless exploration and creativity. Here’s what makes Entropia Universe truly extraordinary.

[HEADING=3]Unmatched Longevity and Engagement[/HEADING]
[ul]
[li]22 Years Live: Setting the standard for durability and continuous innovation in the MMORPG space.[/li][li]500 Million Monsters Hunted Annually: A testament to the commitment and activity of our player base.[/li][li]Around $200 Million in Cash Value Looted from Monsters Annually: Highlighting the scale of our thriving economy.[/li][li]Three Billion Virtual Items Crafted Annually: Reflecting a vibrant crafting and trading community.[/li][li]30 Million mining claims discovered annually: Shows how rich the world is for Minerals and Enmatter.[/li][li]$50 Million cash value acquired Annually from Mined resources: The amount of value created through exploiting the resources in Entropia.[/li][li]Over Two Million In-Game Hours Logged Annually: Demonstrating deep player engagement and long-term dedication.[/li][/ul]
[HEADING=3]A Global Community[/HEADING]
[ul]
[li]Active Representation from 150 Countries: Bringing together a worldwide audience.[/li][li]Over 60 Million Chat Messages and Private PMs Annually: Showcasing vibrant social interaction.[/li][/ul]
[HEADING=3]Economic Powerhouse[/HEADING]
[ul]
[li]Six Virtual Companies Listed on the Entropia Exchange: With a combined market cap of $25.4 Million USD and $1.5 Million USD paid in annual dividends.[/li][li]$242 Million USD in Player Cash Deposits since launch: The users show trust in the Entropia Universe Economy and Security.[/li][li]$64 Million USD in Player Cash Withdrawals since launch: Proving that in-game success translates to real-world rewards.[/li][li]1.5 Million Real Cash Nanotransactions Per hour: Demonstrating the robust and dynamic nature of our economy.[/li][LIST]
[li]420 per second[/li][/ul]
[li]Around 200,000 current Listings in Auction and Player Shops Annually: Encouraging entrepreneurial gameplay.[/li][li]Over $550 Million USD Gross Universe Product (GUP): Emphasizing the massive scale of the virtual economy.[/li][/LIST]
[HEADING=3]Customization and Ownership[/HEADING]
[ul]
[li]30,000 Unique Virtual Items Available: Supporting diverse gameplay and customization options.[/li][li]Land Tax Plots and Player-Owned Houses and Apartments: Offering tangible ownership opportunities in the virtual world.[/li][LIST]
[li]Land Areas - Over 230 player owned persistent taxed land regions that utilizes the powerful event system[/li][li]Land plots - Over 200 player owned plots to build their own houses and facilities[/li][li]Player owned houses and apartments - 600[/li][li]Player owned shops - Over 500 shops that are distributed all over the universe at the best locations[/li][li]Other persistent ownership (stables etc) - 150 additional owned estates of other types such as stables, hangars etc.[/li][/ul]
[/LIST]
[HEADING=3]Technological Excellence[/HEADING]
[ul]
[li]Seamless Universe: No server sharding—players can interact with everyone, anywhere in the universe.[/li][li]Big World: A sprawling, non-procedural landscape spanning 3776 square kilometers with playable Space spanning between the different planet areas of 6144 square kilometers[/li][li]Graphics Engine Evolution: Transitioning from CryEngine 2 to Unreal Engine 5 for cutting-edge visuals and enhanced experiences.[/li][li]AI Integration: Advanced AI NPCs creating dynamic and interactive gameplay experiences.[/li][/ul]
[HEADING=3]Record-Breaking Achievements[/HEADING]
[ul]
[li]Guinness World Records: Featuring seven of the most expensive virtual gaming items ever sold.[/li][/ul]
[HEADING=3]Player Loyalty and Longevity[/HEADING]
[ul]
[li]Player Loyalty: 60% of players play for more than five years.[/li][/ul]

For more information, please contact:

Joe Martin
Marketing and Player Insights Specialist, MindArk PE AB (publ)
joemar@mindark.com
Tel: +46 31 607 260
MindArk PE AB (publ)
Org. nr. 556640-4769
Masthamnsgatan 5
413 29 Gothenburg
[U]www.mindark.com[/U]

7 Likes

“Dynamic and interactive” Straight comedy

It is staggering that they chose to reveal 40% of players quit within 5 years as a testament to player loyalty. Game is running for 22 years :cheer: But also, new players quit within 5 :unsure:

1 Like

All the numbers are sounding great but is this really a number to brag about? Worryingly low id say.

I don’t think that’s what they mean. I think what they mean is 60% of players have been playing for over 5 years. 40% of players currently engaged have been playing for under 5 years. This doesn’t really give any insight into people leaving or not.

1 Like

Sure, if they add “have been playing” it would certainly change the whole meaning, unfortunately that’s not how it’s written lol.
60% of players play for more than five years = 40% don’t play for more than five years
60% of players have been playing for more than five years is a totally different statement

1 Like

Now we know why they don’t ban the sweat botters. Gotta key up that in game hour stat :ROFLMAO:

2 Likes

Yeah they used too few words trying to keep the points short and sweet and I’m almost sure it’s a translation too.
I really don’t think they would make a public statement that intends on telling everyone 40% of people quit by year 5.

2 Likes

Roll up, roll up. Find more BS in that announcement. Plenty more to find.
I think I’ll just note for now that space is measured in square kilometres and leave harder stuff for others to have fun with :stuck_out_tongue:

Sounds like an exciting game :slight_smile:

4 Likes

[ul]
[li]Over 60 Million Chat Messages and Private PMs Annually: Showcasing vibrant social interaction.[/li][/ul]
Glad to see they included rookie chat as a main feature in this marketing puff piece

5 Likes

Wonder where we can sign up? ?

Innovation, hunt, mine and craft something that has no MU. ?

I will still tell the new guys who show up to expect same as we all do. Nothing* ?

Some could say they are trying sure points for “that”.

I just dont see sugar coating doing any good.

New guy come in depo, see the game, exit and rant somewhere.

Lets thrown in another sucker ?

Lets not forget hanging around = loyalty

230 or thereabouts accounts being online 24/7.
Or, 4000+ accounts being played 500 hours a year (average 1 to 2 hours per day).

2 Likes

Yep, that’s one of the stat-crunching results :). More to find folks, but that is almost my favourite …

Honestly, if 60% of signed up accounts are still playing after 5 years, then that’s massive.

Hell with a free to get startet game like this - If 10% are still active after the first year, then it’s just a matter of marketing from that point on - Put some money into that marketing ?

I have no problems with Space being flat. :laugh:

Recommended read:
https://m.media-amazon.com/images/I/61wubGbULDL._SY466_.jpg

(I do have a problem with Space being PvP, and I do have a problem with Space missions not being implemented within 12 years after announcement while player paid funds are withheld for those.)

That would be a historically high number for an mmorpg. As it’s generally closer to 3-6% of players continue playing and mmo for that long.

If we got 1,000,000 new players to try the game out come ue5, and even 1% stayed for 5 years and deposited, that would be 10,000 more concurrent players. Which I believe would double what the game currently has.

I think it’s just a straight up lie or translation issue

3 Likes

[ul]
[li]Graphics Engine Evolution: Transitioning from CryEngine 2 to Unreal Engine 5 for cutting-edge visuals and enhanced experiences.[/li][/ul]
Nice to see UE5 getting a mention

2 Likes

I would like to thank the Entropia player community for making all of these metrics possible!