Looting: Does "time since spawn" influence odds of looting?

Does killing a freshly spawned mob give you the same odds of looting something as any other mob? Or should I be looking for an area where there is less player traffic, and therefore mobs that have aged?

I some games, a way to prevent camping an area is to put a timer on populating the mob with loot. That makes it less profitible for a group to camp one area for the same mob over and over.

Secondly, Is there a overall level cap, or can you increase equally in every skill, provided you have the time and money?

Thanks in advance for any help. :slight_smile:

Yes. My experience tells me that loot has nothing to do with when the mob spawned or where it spawned.

In fact… camping one spot is probably more profitable than moving around too much.

In space atleast nearly all mobs are freshly spawned.. and they hof and suck just the same..