Incoming damage text location

Ok need some help, weird thing with my interface…

I’ve been playing around with my resolution/screen layout…

Where is your incoming damage text located?

When I play higher resolution (2560x1440), it’s like to the 7 o’clock position of my avatar

When I play lower resolution (1920x1080) , it’s above my action bar at the bottom of the screen

Is this normal? What is normal? All feedback appreciated!! :+1:t2::+1:t2:

mine is at the bottom of the action bar and I hate it there - hard to see.

1 Like

Interesting… thx for feedback

There’s no way to move it, correct? It auto locates?

Same resolution here, but it’s at 4-5 o’clock, where it used to be on old UI.
Already reported in one of the Bugs threads, probably will be fixed with Unreal. Or not.

1 Like

Lol that’s funny… seems like the location has a mind of its own…

also, the color of the text is bad too imo (looks like outgoing damage)

I disabled them all together, less lag :smiley:

1 Like

Yea, that can be… especially if you have gpu accelerated interface on and gpu utilization is at 99%

I might try, but I do like seeing those numbers… helpful when number crunching. Can always turn back on when fixed I guess. Thanks for the idea.

1 Like