Ok need some help, weird thing with my interface…
I’ve been playing around with my resolution/screen layout…
Where is your incoming damage text located?
When I play higher resolution (2560x1440), it’s like to the 7 o’clock position of my avatar
When I play lower resolution (1920x1080) , it’s above my action bar at the bottom of the screen
Is this normal? What is normal? All feedback appreciated!!
mine is at the bottom of the action bar and I hate it there - hard to see.
1 Like
Interesting… thx for feedback
There’s no way to move it, correct? It auto locates?
Same resolution here, but it’s at 4-5 o’clock, where it used to be on old UI.
Already reported in one of the Bugs threads, probably will be fixed with Unreal. Or not.
1 Like
Terminator:
Same resolution here, but it’s at 4-5 o’clock, where it used to be on old UI.
Already reported in one of the Bugs threads, probably will be fixed with Unreal. Or not.
Lol that’s funny… seems like the location has a mind of its own…
also, the color of the text is bad too imo (looks like outgoing damage)
I disabled them all together, less lag
1 Like
Yea, that can be… especially if you have gpu accelerated interface on and gpu utilization is at 99%
I might try, but I do like seeing those numbers… helpful when number crunching. Can always turn back on when fixed I guess. Thanks for the idea.
1 Like