How exactly did they nerf fapping for skills?

What I mean by that is, back in the day we used to gather a couple dozen small mobs and just let them chew on us for hours while healing with mod fap, or go in the boxing ring and have a bunch of people shoot/punch us.

This gave us massive gains in first aid and defensive skills.

I know at some point they nerfed it, but I’m wondering exactly how.

Do low level mobs just not give you defensive skills?
Does the same mob eventually stop giving skills unless killed and respawned?
What about first aid skills, isn’t healing healing?

The only reason I ask is because of those useless L Setesh faps that have like 5k clicks. Wondering if one can just grab a small mob and squeeze out at least a few points.

oops

There’s a maximum amount of skills any given mob can give out, and this applies to every activity not just healing.

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Is it same for sweating? I was thinking of afk sweating roots during work just to get the skill up.

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Im not 100% sure but i think the sweat amount from creatures are linked to stamina/health. So yes, there is a limit but big mobs can be sweated for hours, especially if you’re alone on it.

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Yes, linked to stamina/hp.

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  • The TT of skills are much higher today. I remember filling a 10 ped chip with Rifle from 10030 to 10000 back in 2006 but now I think it is about 9 levels (10009 to 10000).
  • Earlier mobs would give you indefinite skills in evade - now they stop giving you skill messages after some time of attacking you
  • They changed getting default skill gains per action to instead be linked to cost. Earlier you got the same skills from shooting mann mph as mod merc as it was based on reload and not cost. At this point I think they changed the gains in both evade and fap skills as well
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