extra meele features

well, its this: i’d like to see an added feature to melee.

sinc ehg has short reload, rifle has long range, i thought, why not let melee do more dmg?

its like this. at certain levels you unlock certain skills.

f.ex. at adept pro standing you unlock something like, fatal blow.

which does 1.2 times the normal damage you would have done. no extra decay.

at great in prostanding, you do fast fatal blow. optional, costs 2 pec, 1.5 times the dmg.

6k average: assasin fatal blow. optional, costs 10 pec, does twice the dmg.

10k average: dunno if anyone reached it, but assasin fast fatal blow, 2.5 times normal dmg, costs 17 pec

Interesting thoughts there :slight_smile: Hmm need to think some before i post more …

would cause lots of balancing headaches.. and i dont think its a fair comparison to the guns having short, long range rifles.. because you have the same variations in the melee classes.

[QUOTE=Aio]
would cause lots of balancing headaches.. and i dont think its a fair comparison to the guns having short, long range rifles.. because you have the same variations in the melee classes.
[/QUOTE]

Maybe implete Head Shots? :laugh: