Entropia Universe 19.3.1 Release Notes

[HEADING=1]Entropia Universe 19.3.1 Release Notes[/HEADING]

Changes
[ul]
[li]Blueprint nodes in the producer tree now shows QR/BP Attempts to make switching clearer[/li][li]Reduced overall memory usage in construction interface while crafting[/li][li]Max/Min attempts buttons added to go directly to maximum or minimum attempts[/li][li]Results list sorting should now work correctly while crafting[/li][li]Condition slider is now fully responsive when dragging with mouse[/li][li]Session log shows % amounts of successes for a session[/li][li]Session logs changed font to match rest of UI and increased font size[/li][li]Session log now also shows which blueprint you got not only [BP][/li][li]Session log should now correctly show globals[/li][/ul]

Fixes
[ul]
[li]Optimized animations to increase performance in construction interface[/li][li]Closing the configuration menu while crafting does not lock the configuration menu anymore[/li][li]Sharpness in the Construction Interface Render scaling has been increased, windows should now be much sharper[/li][li]Use Residue now auto ticks itself when ticking specific residues[/li][/ul]

Known Issues
[ul]
[li]Some windows can get stuck behind the chat[/li][li]Sometimes the mouse can lose input focus[/li][/ul]

[B]ARIS

Fixes[/B]
[ul]
[li]Fixed Internal Error popup for the Second Berth mission[/li][li]Fixed issue causing players to sometimes spawn into the wrong Uncharted Grotto instance, not matching the difficulty of the ship instance they entered from[/li][/ul]

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Originally Posted Here

8 Likes

No info on the removed BP’s that still are craftable or where removed before the Update?

1 Like

DEACTIVATING the GPU Accelerated Rendering is making my crafting interface actually usable!!

My GPU RAM is low at 4gb where my RAM is 16gb - if this is why the game keeps crashing then the code should be DETECTING my RAM and GPU RAM and tell me to upgrade or refuse to run instead of just crashing!

I still feel that the text is blurry…

5 Likes

Has anyone else noticed negative returns across the board since the last patch? There’s been a lot of buzz in chat channels, and multiple streamers have also experienced unusually bad returns. Reports are coming in from crafters, hunters, and miners who are seeing worse results than normal.

A bad day here and there is expected, but when many players across different activities notice the same pattern at the same time, it starts to feel less like random variance and more like something systemic.

1 Like

Maybe I not crafted enough after new crafting update, but all I crafted I ended up bad.
Lower than expexted success % and tt returns.

I haven’t noticed anything unusual.

My PC doesn’t have a GPU, so I was really looking forward to this game, and now the crafting terminal isn’t working?

I’ve already submitted two support tickets requesting a solution and haven’t received a response.

If game refused to run there would be uproar. Didn’t you see all the unhappy people who were not able to start it on Windows 7 and really exotic Linux distros? Someone even wrote an angry support case about it not running on Windows Server 2008 anymore.

Imagine what would happen if the game told them the game sucks.

I have 4gb VRAM and game runs fine. Sometimes had AI black box but seems gone now.