An addition to the release notes (the original notes have also been updated):
Known Issues
[ul]
[li]The new looter professions were incorrectly placed in the Combat profession category, These will be moved to the Resource Gathering category in the next patch.[/li][li]Some participants are showing 3 unachieved professions even though all professions have been achieved. This will be corrected in the next patch.[/li][/ul]
Yeah, first nerf the crafting returns from 90-93% to solid 80%, then nerf mining returns from 85-90% to <80%, now nerf hunting returns⦠what is your plan here? make everyone leave?
have you ever skilled anything before in this game? getting more points per time on a puny MAY only work on the very first levels. If you reach a few hundred skill points your skill gain on punys is close to zero. and you can easily turnover more on big mobs than on small mobs, as the skill points is proportional to the damage done. less new mob targetting more shooting on bigger mobs + bigger guns with more damage = more skills
no, the returns havenāt been as low as 70% short term (3-5k clicks) prior to december VU.
Even 1k click runs have always been over 85% prior to the loot changes, while now you can do 2k clicks, get several multipliers and still end up with a pathetic 80% returnā¦
Yeah, funny, youāre ignoring the latest changes and then claim crafting wouldnāt have changed, confirmation bias muchā¦
Iām approaching the 1 million crafts achievementā¦
So to clarify some points to you people that donāt test things before you complain about them:
This will NOT kill team hunting as every person in the team gains the looting skill, YES, even the person ONLY healing gains skill. (I confirmed this live on my stream earlier today)
Skinning/Scourging/Reclaiming does give HP (Not 100% confirmed, but itās hard for me to imagine me gaining half an HP today alone when it usually took 3-4 weeks)
You can Heal a person NOT in your team and still gain looting skills.
Using a pet or looting pill does not affect the skill gain in any way.
I wonder if your loot skill gain is proportional to loot size? So if you HOf big, you also gain a ton of skill? Or whether it will be based on mob level or similar cost to kill model.
Well, finished my daily mining mission - excavated 50 ped worth of frig - and wasnāt awarded the 2 daily token reward. Mission is still active with mission counter saying ā0/417ā excavated.