Easy solution to the AG refiner problem

All excellent points and reinforcement of facts. If the shoe was on the other foot so to speak he wouldn’t be against it. Perhaps he hasn’t completed the VIP and can’t profit so doesn’t want anyone else to have the chance?? Fact is a refiner won’t affect the economy like weapons have. It’s ridiculous to think that.

Only if you own a chikara you think economy gets affected otherwise you should be happy. Especially with fishing decay you can make money just refining and having a better refiner of other players (economy of scale). Same happens with the few people that own a fisherhat (like Nana) you are never able to compete with someobdy that just has 10% more succesrate, and I am not even speaking of the tt returns there. Do we really want a game where there is no competition but a monopoly of the same few players that have key items to controll markets? AG refiner breaks this monopoly since it gives all the same acces.

66 Nots then? I chucked the table in ai and did not verify the math, so that makes it 16 days instead of 14? Around there? You’ve made a pretty big deal about 2 days difference. And it’s not something ultra special and difficult, doezens of players are NI born or became one along the way…

Again, getting something so good (mod refiner) in just around 2 weeks with so little cycle is not what I consider balanced at all. Maybe MA will do it, but it’s not in line with anything else…
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It is unacceptable this refiner is still not fixed today.**

My opinion is also that is unacceptable that a mod refiner should be in a vendor for so little cycle.

Maybe MA can make some epic chains as well for better refiners and other equipment, for miners, for crafters, fishers and space miners, but with care for balancing the fragile economy… maybe make mining missions for mining equipment, space mning missions for better space mining equipment, we just got

It should definitely be a little better than imperium b1 but definitely not chickara adjusted status either which I think was a competition prize they gave out a few times.

The Chikara Refiner, Adjusted has a decay of 0.015 PEC per use, while the Imperium Resource Refiner B1 has a decay of 0.022 PEC per use.

If I was Mindark I’d think a fair balance would be 0.019-0.020 decay

If people were willing to pay 20 ped for imperium (0.022) and 500 ped for T-105 (0.021) which is very little difference in decay and I’m using old prices that i remember. Then at 0.019 would hold a good +2k ped minimum for a bit until this eventually replaces imperium price. And from the little I know of NI that should hold up with the help of tattoo price also. But strictly speaking on the stats it shouldn’t be any closer to that adjusted refiner if there is no bottleneck to slow the refiner factory that NI would turn into. Unless they add a rare drop item also needed at vendor ontop of “not a tokens” and limit it dropping 3-4x a year to be able to pull it then they could add adj refiner decay. This does need a fix tho and can’t leave at 13.00 ped a decay or whatever it is currently.