Decay per damage?

Ok so I was lying in bed a few minutes ago thinking about decay. We all know how hard it is to make profit or even to brake even! So I was thinking about decay per damage. I guess it works like this… Say we have a Modified Jester and it does 100 damage and the decay is 10 pec per shot. (No its not a real gun!) So if you do 100 damage the decay would be 10 pec. But if you only do 46 dmg the decay would be 4.6 pec. I dont now even if it would work. Maybe MA would loose to much? Or maybe the server would have to do so much math it would go down every other minute.

So, is it possible? Or should I just go back to sleep?

Dont like it,makes noobs loose less money and skills useless

I think it would be kinda good… since the noobs wouldent loose so much…

Since.. we have to remember… they are the people who has to “keep the game alive” :smiley:

I think it would ruin a major part of the game since skills wouldn’t matter much anymore. The noobs would lose less in the beginning but since they would improve even slower than now they’d get bored and quit.

remember.. it isent ammo that would adapt… its the decay.. we are talking very small amounts here…

I guess the Modified AS-117 would be worth alot more then the Improved Mk.II then, I guess all weapons with a high decay would increase in value. And the ones with a low decay would no longer be so searched after.

The most searched after weapon would problably turn out to be the PSG-45, even though it has an extremely slow reload. But it has 44 Pec in decay.

And don’t forget that, everytime one person makes a profit, someone else or a few others have to loose.

yea, everyone would use maddox 4 (third of cost to shoot is decay) and similar stuff. And the PSG-45 would be ridiculously uber

[QUOTE=Starfinder]
remember.. it isent ammo that would adapt… its the decay.. we are talking very small amounts here…
[/QUOTE]

People would adapt by using highest decaying weapons…

Remember that in PE peds only get shared in different way. Always when something is made easier for someone, it must become harder for someone else.

If something benefits all noobs, then the money must be taken from non-noobs.

Bad idea.

Skills is an important part of the game and you need skills to be effective in each action you do.

[QUOTE=Kjetil]
Bad idea.

Skills is an important part of the game and you need skills to be effective in each action you do.
[/QUOTE]

Yeah I guess I didnt really think of that lol :laugh:

I blame the late hour!!