Please less pet stuff, less focusing on space overhaul, more focus on core professions.. We need reasons to craft items (not rockets)
Core first, features second.. basic game development strategy.
Thanks & much love.
Please less pet stuff, less focusing on space overhaul, more focus on core professions.. We need reasons to craft items (not rockets)
Core first, features second.. basic game development strategy.
Thanks & much love.
while I agree with you, they are also in a bind because people have paid for things such as compet deeds and are expecting some sort of return for their money as promised
Is MA that broke that they don’t have the programing staff to work on basic gameplay/economy fixes and pet development at the sametime? And people are investing real money into this? I think would take my chances on penny stocks.
If your sole purpose of playing is to invest and expect return, I would say your chances to get lucrative return are much higher in penny stocks. I, however, cannot shoots creatures or bots in a penny stock trading platform now can I? ![]()
Sounds like a business idea. Gamification FTW! ![]()
People have invested more money into CLDs, AUDs, and core gameplay than compets. I have purchased CLDs, and have deposited into EU, so I expect some sort of return, or at the very least some damn acknowledgement and plans to resolve the issues of the core gaming in EU..
Once again… wonderfully said.
The typical model for game development is to get the core gameplay (in this case economy as well) on track, and then the add in extra content (compets)