This is me. I like my Jarhead texture only design, but I have some tweaks I’d like to make. It would be awesome to have something to upgrade to though if it’s a new armor entirely.
Either that or now that MA owns Rocktropia, maybe they could do a Jarhead upgrade mission chain (that keeps texture/colors at turn-in)? Practically every other planet has some kind of armor/plate upgrade, so that would at least be something unique to justify it. The one nice thing about Jarhead is that is that it’s base is black and white rather than uniform gray that other C items have. That means when you put orange crystal on certain fields, you can a fire orange/red over the black areas and the orange/yellow on the regular white areas.
There is too much armor in the game.
TOO VERY MUCH. So much that any average player is lost in armor, and any good armor is lost among others.
To reveal the potential of already existing armor, we need decades.
That’ be cool but… more of the same kinda.
if it was buff based like most game is now and makes it exciting that’d be interesting.
Armor with autoloot for example? that’d give you more range with optical sight helmet in example
THat would stun the mobs above lvl xx for X seconds?
Armor that the more DPS you push, more buffed Temporary HP you’ve got? (kinda like hand in hand with lifesteal).
I just dont understand why all items suddenly must have buffs? Imho it was one of the stupidest decisions. We have rings and pets for that(Lets use that better). Why make clothes, armors, weapons with them too? We need more systems, not less.
Why not have an armor that will have lifesteal, autoloot, autoshoot and maybe autorepair, autobuy ammo so our avatar can just stand in the middle of a spawn for a month before we have to do anything at all. ?
Because there’s already so many difernt armors with similar effects, it’d be just more flood with nothing different, thats why my opinion, it’d spin things around a bit.