The problem
The current chat log provides damage values but doesn’t indicate which weapon dealt each hit, which leads to bad tracking data, false returns, false input, and players simply can not rely on this information.
For example:
2026-03-13 14:22:01 [System] You inflicted 43.8 points of damage
2026-03-13 14:22:01 [System] You inflicted 6.1 points of damage
2026-03-13 14:22:02 [System] You inflicted 55.2 points of damage
Due to the fact chat.log does not tell us what weapon was fired, uncertified trackers that are distributed via unsafe channels resort to OCR to detect which weapon is equipped at the moment, and based on that decide what was the input per combat action. Even then, it is not possible to catch every edge case that may happen in the dynamic world, and the result is again - wrong data.
After days of waging and fighting each edge case, the final conclusion is that it is absolutely impossible to make use of current chat logs to track hunting economy or mining economy.
The solution
2026-03-13 14:22:01 [System] You inflicted 43.8 points of damage with Emik Enigma L4, E.L.M Edition (L)
2026-03-13 14:22:01 [System] You inflicted 6.1 points of damage with Arsonistic Chip 1 (L)
2026-03-13 14:22:01 [System] You inflicted 43.8 points of damage with Emik Enigma L4, E.L.M Edition (L)
2026-03-13 13:43:10 [System] You healed yourself 19.1 points with Restoration Chip 14 (L)
2026-03-13 13:43:10 [System] You healed yourself 259.2 points with Omegaton First Aid Pack, Modified
2026-03-13 13:43:10 [System] You healed yourself 19.1 points with Restoration Chip 14 (L)
2026-03-13 13:43:10 [System] You found a claim of (Narcanisum Ingot) size VII at {location}
Benefits of such solution
- Eliminate the need of OCR entirely. The chat log becomes the single source of truth for all combat/mining data, possibly crafting as well
- Enable accurate hunting/mining/crafting tracking
- Lower the barrier for third-party tools - more tools will be able to get released trough verified channels, such as Microsoft Store, instead of trust me bro links
- Massive community benefit - Accurate economy tracking tools will encourage informed gameplay and deeper engagement with the economy
Conclusion
I am not aware how the server side or client side code looks like, but as a Senior Software Engineer, I strongly believe this information is already available in the pipeline, and that it wouldn’t take massive effort to implement it correctly. The benefits would be great, while investment into this feature would be minimal.
I would be happy to provide any information if needed, and discuss the possible solutions to this problem.
I have also opened a support case #458666 describing the same feature request, but opening a thread here to get feedback from the community as well on this very important topic.