Building the perfect square mining grid...

Sorry but this post will be a little bit “mathy”

I have a question for the community, something that has been bugging me for a little while. I am going to build a mining log sheet that will also double as a grid, that will essentially tell me where to drop my next probe..

What distances do most miners use between drops and what offset do you use when using those distances ?

So what do I mean by distance between drops, that should be diameter of the mining tool right so, either 108 or 110m, ideally yes, but what distance do most miners use ?

As for offset… Here’s the tricky part.. Consider the following piece of math. Probe Coord = (int(Current Coord/distance)*distance)+offset. Offset is basically how far do I shift from the center of a x size grid in order to find the best loot ?

The reason for the offset is because each diameter sized area should only trigger once when finding a claim “theoretically”. The concept of an offset becomes even more interesting due to the fact that our actual mining coordinates are obfuscated by the game as they are truncated on our compass, but not truncated in-game.

I fail to see where there was math involved with this.

But none the less, I read this.

4 Likes

i just spam dropped. youll get the same tt returns if you spam drop or space out. the only thing that spacing out might do is give better avg mu% but i never noticed a difference. spam dropping for 25-45 minutes (depending your excavating speed) then going back and picking up all claims after means you can cycle more ped hourly. instead of dropping every 110m

Edit: also there is little big mining log. you can see range of finders with that. no thinking needed.

3 Likes

This is elementary school geometry…

[IMG width=“392px” height=“524px”]https://www.planetcalypsoforum.com/forum/index.php?media/55-jpg.341004/full

x = sqrt(110^2-55^2) = 95.26279442…

In practice, most people would use either 96 or 100.

5 Likes

Noted, I am going for a more quality over quantity approach. If this is the case then rng is really all there is to it which is disappointing.

Ye distance formula.. Interesting way to apply it…

This would result in a hexagonal grid yes, not a square one

This also creates a very interesting irrational factor… Now I am being side-tracked, thanks for that..

2 Likes

This dude want to kill my 2 last brain cells

12 Likes

This. Aint nobody got time for spacing out drops according to some mesh. Extracting already slows your cyclerate down enough, no need to get scientific on drops

5 Likes

i was curious to understand if it was the teacher of King “Quarry” da Miner!
so i had a look on EntropiaLife… all this effort fir the below?
i was expecting i dont say “most gracius” style but at least “scarlet” stats…

just go SW of Argus PVP lake and drop only ORE … 15% of it will be Pyrite on average. GL

[TABLE]
[TR]
[TD]Mineral[/TD]
[TD]Value[/TD]
[TD]Time[/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]55 PED[/TD]
[TD]Mon, 10 Apr 2023 12:04:53[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]71 PED[/TD]
[TD]Sat, 08 Apr 2023 01:29:29[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Crude Oil[/TD]
[TD]91 PED[/TD]
[TD]Fri, 07 Apr 2023 22:35:10[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Zinc Stone[/TD]
[TD]163 PED[/TD]
[TD]Thu, 30 Mar 2023 20:38:11[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Dianum Ore[/TD]
[TD]101 PED[/TD]
[TD]Sun, 19 Mar 2023 10:17:18[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Niksarium Stone[/TD]
[TD]136 PED[/TD]
[TD]Fri, 17 Mar 2023 21:00:29[/TD]
[/TR]
[TR]
[TD]http://www.entropialife.com/images/icons/trophy.png[/TD]
[TD]Crude Oil[/TD]
[TD]346 PED[/TD]
[TD]Sun, 12 Mar 2023 11:06:57[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]57 PED[/TD]
[TD]Tue, 07 Mar 2023 20:10:48[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Magerian Mist[/TD]
[TD]78 PED[/TD]
[TD]Sat, 25 Feb 2023 19:49:35[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Crude Oil[/TD]
[TD]57 PED[/TD]
[TD]Wed, 22 Feb 2023 17:02:49[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]52 PED[/TD]
[TD]Mon, 13 Feb 2023 21:49:34[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Crude Oil[/TD]
[TD]81 PED[/TD]
[TD]Tue, 24 Jan 2023 16:50:50[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Zinc Stone[/TD]
[TD]58 PED[/TD]
[TD]Tue, 10 Jan 2023 16:28:56[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]53 PED[/TD]
[TD]Sat, 07 Jan 2023 22:58:44[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]79 PED[/TD]
[TD]Sat, 07 Jan 2023 11:37:45[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Vedacore Fibre[/TD]
[TD]79 PED[/TD]
[TD]Fri, 06 Jan 2023 05:41:42[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]67 PED[/TD]
[TD]Sun, 20 Sep 2020 08:51:52[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Durulium Stone[/TD]
[TD]76 PED[/TD]
[TD]Thu, 27 Feb 2020 18:57:02[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Azur Pearls[/TD]
[TD]52 PED[/TD]
[TD]Tue, 07 Jan 2020 13:42:32[/TD]
[/TR]
[TR]
[TD][/TD]

[TD]Lysterium Stone[/TD]
[TD]50 PED[/TD]
[TD]Thu, 29 Aug 2019 20:51:47[/TD]
[/TR]
[/TABLE]

1 Like

Perhaps I should drop a few screenshots a bit later in order to explain what I am looking for a bit better..

In the meantime, I will try and explain with a bit of text. I created and shared two spreadsheets that are available in my signature, I asked someone from the community to vet the math of one of these sheets and nothing came of it. Anyways the way that it works / supposed to work is interesting.

It creates a grid either circular or square consisting of radius^2 members and arranges those members in the respective matrices, with the coordinates used to generate the matrix in the center. It then divides each x and y coordinate pair by a user determined factor and returns the coordinate pair that best matches that factor.

I have been taking screenshots of various factors and their results. Over the weekend I was using a Square matrix with a factor and diameter of 110 m which netted me three globals, I did have to wait for the matrix to “spawn” before I attempted the run.

I have screenshots of ln(“x”) and exp(“x”) as well as “hybrid” numbers consisting of “SKILL GAINS” that hit but as expected fade over time. Some of the shots even show the claims drifting from where they should be to another location.

1 Like

I would just like to share with you that I, even a non mining person. Did in fact get a successful hit 1m or less away from where I dropped.

[MEDIA=twitch]1791635518[/MEDIA]

6 Likes

I want to let you all know that i did read everything but Was not able to understand , so i asked a AI to translate

Its broken now … thanks

Best I got is this. for now. https://drive.google.com/file/d/1vbDoFoJd9R0Sm8r-3-AWjq34bFeN3NIk/view?usp=sharing .

Sorry but I do not know why I cannot create the link directly. Ye I know that its possible to get a mining hit, its repeating a hit and knowing how you did it that’s the tricky part.

Parameters that I used to locate the find is also in the screenshot. This using an MD1 with a diameter of 110m, factor of 110, just like the f105, and it hit. so I find that very interesting.

1 Like

Also https://drive.google.com/file/d/1HGc4bhnGfeNhjCeNAODI1S1nPFefOe8X/view?usp=sharing is very interesting..

The coordinates are very interesting.. This is what I meant about a grid, these coordinates are special and Optimus..

You said in a previous rambling thread that it was impossible to get a hit 1 meter or less away. I actually have another clip from last night that is .9m away from me.

My point is, if something very basic like that isn’t taken into account in any of this magic math nonsense, why would you continue on with something where the original base claim is false?

Let’s start over and try again. Have you thought about a^2+b^2=C^2?

1 Like

I think I said that the relative radius was 1m. Imagine a square grid consisting of 110^2 members, each one 1m apart from each other. What if the generation of a claim depends on exactly which coord pair is dropped on ? Would that not make the relative radius, ie the radius that triggers a claim to spawn =>1 ?

Would not dropping on the coordinate pair caused something else to spawn ? https://drive.google.com/file/d/1bVJ-Ri2nw775SPxeyrSeNCFGG8lJoxBk/view?usp=sharing

Distance formula, what about it ?

Latest run 223% return from 60 ped spent, 134 in resources. And I took pictures :slight_smile:

1 Like

Oh fuck oh shit. Thats an insane sample size. What 60 drops MAYBE?

3 Likes

Fair enough, baby steps… Oh impatient one…

I stopped the next run prematurely because as a miner, I feel that there is no profit in it due to low hit rate, again, I have pics :slight_smile:
No random coordinates, uniform bloody setups across the board…

Also previous area, I know like the back of my hand, where I am now, i don’t so its layout could be different with a completely different factor.

Another run over and something right off the bat, 2nd and 3rd runs, significantly more skillgains than the first… And once again I have pictures… and once again, stopped mining due to low hitrate when compared to the first run. I did get “rarer” resources though, but hardly makes up for the low hitrate.