Where are the MECHs?

Dev team
Where are the MECHs which have been seen parked on Calypso (Jamesons Point… I think its called) and they also feature in the hangar bays of Motherships. They have been there for over a year. When do we actually see them in game???

Cheers
Bjorn

It would take a substantial coding effort to create vehicles with anything other than no wheels or 4+ wheels. Looking at what other things we have on our road map I think its safe to say that mechs wont be introduced anytime soon.

Now, seeing them as monsters, that might be possible :).

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How on earth was the Cyrene dev team going to introduce them then?

Speaking of which… :cool:

What comes to Mechs, I had already jumped into conclusion; No Theryon Wars = No mechs.

Mechs are on paper.. in the same notebook as pets.

Were they going for vehicles as well or just mobs?

Just give them rollerskates?

How would that be different from troopers and legionnaires?

The thing is there are many MMOs which have MECH like machines, MechWarrior Online for example. I feel this coding effort is worthwhile. Even a simple walking and running sequence for the MECH, preset movements for the arms/weapons would look cool.

I agree. Mindark has a different view of effort than we do though. They can’t even put up a list of 2014 goals, no way they can code mechs. I seriously wonder what the future of Eu is Atm. I hope its good :slight_smile:

Yes, my little guess here was that MA told Cyrene that Mesh would be coming to game in hopes that Theryon Wars would be completed in time to give MA these needed vehicle for Cyrene.

I think the problem is that the CE2 engine itself will need to be changed to enable the mechs.

At the moment I doubt MA have many programmers capable of such an upgrade and the current programmers are good at platform code which is unrelated to CE2.

Although it could be achieved by adjusting the avatar model and applying the mech as armour. Essentially changing our adjusted avatar models to a default that fits the mech.

Although this would mean it could interact with other players and mobs but again these could be adjusted by platform code rather than engine code.

can we see ur road map, commutation is key to any successful relationship and you all are the most expensive woman I ever dated and I got to say the sex is not so great.

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MechWarrior: Living Legends runs pretty good on CE2, so it’s doable:

https://www.youtube.com/watch?v=70yNAwUUsc0

But it’s fan-made, for professionals it’s too much :slight_smile:

sincere question: whats so awesome with “mech’s”? and what is it exactly?

Well, more or less they would be as a walking tank which I guess a lot would like to have for PVP. But the big issue is that Cyrene was (is) waiting for MA to release the MECH for one of the main themes of their planet along other base line systems they are currently waiting for. While waiting the Cyrene team even made a full blown MECH model to show off at their booths to advertise the planet.

Imagine a wearable Megingjord… :drool:

must spread bla bla bla

thanks, so it’s one of the PP systems we are waiting for :confused:

https://www.youtube.com/watch?v=koesW3xMKtY

I couldn’t find the image of the model they made with the developers standing around it. But I guess this is close enough to show what they could be waiting for:

http://cyreneforum.com/attachments/mech-3-jpg.1264/
[SIZE=1]The Imperium C.L.A.W. Mech
Discussion in ‘Planet Cyrene News’ started by Lykke | Cyrene, Aug 14, 2012.[/SIZE]

Is MA a content creator or a developer?
Any feature need a substantial coding effort so it get right from the beginning… :wink:
But I guess the RL situation limits that, and a lot, sadly.