The most likely reason that the stats are blacked out is because they’re not very good, not because they’re excellent. I hate to sound like a conspirator, but that’s what we’ve come to expect.
Opalo isn’t fixed, it just has a very low requirement to max out… approx 1k rifle (different depending on supporting skills). Every wep is based on skills of the user, some like opalo are really low max-outs, some like most “old” weps have very high max-out. Judging from the 9.4/10 and 9.7/10 it does not have a very low max-out skill, but one that is attainable eventually. So, someone with better skills than the user who took that screenie (dub maybe?) would have it maxed out at 10/10 for both hit and crit - but how much higher depends on if it is on the old system or the new system, and if on new system, would have to be determined by many people of different skills looking at stats with their avas.
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is that hit ability a fixed one (like on the opalo) or based on someones skills?
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Opalo doesn’t have fixed values. It’s just extremely easy to master. Probably the same as this one just as with the limited weapons: Easy to master compared to normal weapons.
Seriously this i don’t understand.. 1) if you decided to post the stats but not all of them, why would you even bother posting them? 2) we all know the gun is either very bad or very good, but in LG efficiency doesn’t matter, you don’t get loot anyway 3) 130 damage @ 130m range isn’t bad allready and even with 5 second reload and 20P decay would still be worth using it
in few words: nice movie and grats and stuff, but this is kinda lame :rolleyes: