[SIZE=4]Changes[/SIZE]
[ul]
[li]The Mission tracker now has a grab area visualization visible in UI edit mode[/li][li]The Mentoring UI has new elements[/li][li]Polished Halloween Mayhem instance lighting and fog[/li][li]Mayhem Survival Capture points now have a visual effect denoting their exact borders when active[/li][/ul]
[SIZE=4]Fixes[/SIZE]
[ul]
[li]Message Center no longer blocks input[/li][li]Message Center gains focus upon opening[/li][li]Message Center can now be closed by pressing ESC[/li][li]Navigator now displays up to 8 digits[/li][li]Estate item points now display the maximum points available for all three area types[/li][li]Fixed the issue where the guest list disappeared behind a black rectangle[/li][li]Reimplemented the ability to kick disciples in Mentoring UI[/li][/ul]
[CENTER][/CENTER]
[HR][/HR]
[SIZE=5]Please use the template below[/SIZE] to provide any feedback you have regarding the UI release. All information in this thread will be compiled and forwarded to the UI team, so please make sure to provide detailed suggestions explaining what your suggestion is and (if applicable) the reason for it.
Feedback
[ul]
[li]Title: [Short description][/li][/ul] Description:
[ul]
[li]Current: [Describe which existing function or system you wish to see changed, if relevant.][/li][li]Suggested: [Describe your suggested change.][/li][li]Reason: [Describe why you want this change.][/li][/ul]
Screenshots: [Attach any relevant screenshots.]
Any previous suggestions that was made in previous UI threads does not need to be made again? If there’s stuff from those suggestions that still looks the same, does this mean that it was denied i.e won’t be changed/improved?
Ideally if you guys can be specific about what types of things you guys can change for the UI so we can not waste our time giving ideas with no chance of being implemented before UE5 update I think this would help both us players and you devs.
Feedback
[ul]
[li]Title: item icons in inventory showing as red exes[/li][/ul] Description:
[ul]
[li]Current: item icons failed to load or something, they show up as red exes, this happened before when new items were added on NI, I’ve seen this issue a couple years ago, but now it’s affecting all my items in inventory. [/li][li]Suggested: fix it? [/li][li]Reason: no idea.[/li][/ul]
Feedback
[ul]
[li]Title: Notes pushed to foreground[/li][/ul] Description:
[ul]
[li]Current: When going to the message centre my notes which I keep behind chat are pushed to the foreground.[/li][li]Suggested: When going to the message centre any notes on screen should stay where they are. Like they used to before the new UI was introduced.[/li][li]Reason: This change would reduce incidents of “EU rage”. Soon there is no doubt there will be millions of cases of “EU rage” caused by this unwanted annoyance![/li][/ul]
Screenshots:
Before going to message centre (notice notes are behind chat):
[IMG width=“1600px” height=“900px”]https://www.planetcalypsoforum.com/forum/index.php?media/entropia-2024-09-11-15-28-33-jpg.343589/full
Feedback
[ul]
[li]Title: Hovering over player name does not show full player name[/li][/ul] Description:
[ul]
[li]Current: When hovering cursor over player name e.g. on contacts does not show the full player name as it used to before the new UI.[/li][li]Suggested: When hovering over a player name in all contexts e.g. contacts the system should show the full player name. [/li][li]Reason: If you know multiple people with the same short name displayed it’s not possible to tell who that is. [/li][/ul]
[ul]
[li]Current: Stickynotes system, in past UI we could hide the stickynotes so like only the top part of it would show on desktop, can’t search for stickynotes[/li][li]Suggested: I would like to be able to hide the stickynotes like in the past but also in any direction on screen like left or right or bottom part of the screen (not top because that would make it so you can’t drag it back). Search function for stickynotes for us who have 20+ pages of stickynotes. [/li][li]Would be awesome as well if we can have a color picker for the stickynotes or add more colors, five colors is very limited. Ability to set a stickynote to bold text and change text color too, in past it was green for waypoints for example[/li][li]Reason: I like to have most of my common used stickynotes easily accessible at a moments notice, currently if I want that I have to hide them behind chat windows, and that’s not optimal because with opacity it makes the chat text harder to read. Search function would be huge QoL improvement[/li][/ul]
Screenshots: Not needed
Feedback
[ul]
[li]Title: Icon mouseover information for weapons does not update immediately[/li][/ul] Description:
[ul]
[li]Current: This has been the case already before the current VU. E.g. if you repair and slap on an amp the icon mouseover information will only update after the first active use of the weapon.[/li][li]Suggested: Mouseover info should be updated at once to show the actual, current status.[/li][li]Reason: Obvious.[/li][/ul]
Feedback
[ul]
[li]Title: Auction winner’s name cut off if too long[/li][/ul] Description:
[ul]
[li]Current: Names that are too long get cut off, requiring unneeded extra work to see who it is[/li][li]Suggested: Allow showing of full name at all times[/li][li]Reason: You know the max name size and there’s plenty of room in current format to accommodate that[/li][/ul] https://www.planetcalypsoforum.com/forum/index.php?media/auction-message-jpg.343607/full
Feedback
[ul]
[li]Title: Crafting summary window to small to show full results for any run [/li][/ul] Description:
[ul]
[li]Current: The crafting summary is not able to show the full results, requiring unneeded scrolling [/li][li]Suggested: Increase height of window to accommodate[/li][li]Reason: There’s no reason to have such a small window that requires us to scroll through to see the full info when there’s plenty of space for the crafting terminal itself[/li][/ul]
Screenshots:
Feedback
[ul]
[li]Title: Televator input is messy & not intuitive [/li][/ul] Description:
[ul]
[li]Current: Televator interface is hard to deal with, requiring a messy combo of keyboard and mouse [/li][li]Suggested: [/li]1. Use up/down arrows, not left/right
2. Allow both input of number and confirm with either mouse or keyboard
[li]Reason: I’m betting there is no player, new or experienced that likes the current format.[/li][/ul]
Screenshots: https://www.planetcalypsoforum.com/forum/index.php?media/televator-jpg.343609/full
Feedback
[ul]
[li]Title: Offline Time no longer shows on Contact List[/li][/ul] Description:
[ul]
[li]Current: Offline Time no longer shows for any offline friends[/li][li]Suggested: Should be able to see how long a friend has been offline in contact list if they have this shared.[/li][li]Reason: Adding this function will increase accessibility to social systems for old and new players alike. It was also present in the old UI.[/li][/ul] Screenshots:
[I]This screenshot shows a location where Offline Time could be re-added to the Contact’s info:
Feedback
[ul]
[li]Title: Player Register not accessible via Contact Window[/li][/ul] Description:
[ul]
[li]Current: Player Register is missing from the Contact Window.[/li][li]Suggested: Player Register should be available via the Contact Window (it was accessible there in the old UI).[/li][li]Reason: Adding this function will increase accessibility to social systems for old and new players alike. It was also present in the old UI.[/li][/ul] Screenshots:
[I]This screenshot shows one way the Player Register could be added to the Contact Window:
Feedback
[ul]
[li]Title: Mouseover of Action Bar Tool does not update in real-time.[/li][/ul] Description:
[ul]
[li]Current: Mouseover Action Bar Icons does not update the TT value, etc.. in real-time like it did in the old UI.[/li][li]Suggested: Hovering the mouse over the equipped tool/weapon should update the TT value, etc. in real-time.[/li][li]Reason: This was in the old UI and it allow players to stay better informed while playing. It leads to smoother gameplay.[/li][/ul] Screenshots:
[I]This screenshot shows which information should update in real-time as an item is used and decays, etc.
Feedback
[ul]
[li]Title: Map and Contact Icons missing from Main Menu Bar.[/li][/ul] Description:
[ul]
[li]Current: Map and Contact Icons missing from Main Menu Bar.[/li][li]Suggested: Add Map and Contact Icons on Main Menu Bar.[/li][li]Reason: adding these icons to the Main Menu Bar will increase accessibility for new users and restore access as it was in the old UI.[/li][/ul] Screenshots:
[I]This Screenshot shows both the Old UI and the New UI and the missing Icons on the New UI.
Feedback
[ul]
[li]Title: Teleporter interface is hard to use. Specifically the scroll bar is hard to click on[/li][/ul] Description:
[ul]
[li]Current: The scroll bar next to the tp names is hard to click. It’s faster to click in the middle/bottom and have the tp you want show (or at least be closer if you miss your mark)[/li]This is a common problem for al interfaces that have a scroll bar. They are simply to thin to interface with easily.
[li]Suggested: widen the scrollbar to make click on it easier[/li][li]Reason: It used to be this way and removing it does not improve the interface, it makes it worse[/li][/ul]
Screenshots: https://www.planetcalypsoforum.com/forum/index.php?media/tp-bar-jpg.343610/full