There are many discussions around about lack of FAP’s between FAP-110 and Adj, Imp and Mod FAP.
The difference in those FAP’s are huge, both in healing capacity and in decay.
Something needs to be done, but it is all about balancing.
Adj, Imp and Mod stuff is ment to be rare, and I am agree with this.
What we could have is various tool attachments that can be added on all current FAP’s. Of course crafted, in attachment crafting profession level 1-10
Example for what they could do:
Level 1: Extra potential heal - 10 HP, decay 1 PEC
Level 2: Extra potential heal - 20 HP, decay 2 PEC
Level 3: Extra potential heal - 30 HP, decay 4 PEC
Level 4: Extra potential heal - 40 HP, decay 6 PEC
Level 5: Extra potential heal - 50 HP, decay 9 PEC
Level 6: Speed perfomance - 10% faster reload, decay 1 PEC
Level 7: Speed perfomance - 20% faster reload, decay 2 PEC
Level 8: Speed perfomance - 30% faster reload, decay 4 PEC
Level 9: Speed perfomance - 40% faster reload, decay 6 PEC
Level 10: Speed perfomance - 50% faster reload, decay 9 PEC
There could be possible to add 2 different attachments on a FAP. Both one with extra potential heal and one with Speed perfomance.
If you f.ex use FAP-90 that has following data:
Potential max heal: 40 HP
Reload speed: 2.2 sec
Decay: 7 pec
Max HP/Pec: 5.71
Max HP/sec: 18.18
If you f.ex add a level 5 attachment to the FAP, we would get:
Potential max heal: 40+50= 90 HP
Reload speed: 2.2 sec
Decay 7+9 = 15 PEC
Max HP/Pec: 6
Max HP/Sec: 40.91
If we also add a level 10 attachment to the FAP, we would get:
Potential max heal: 90 HP
Reload speed: 1.1 sec (50% faster reload)
Decay: 15+9 = 24 PEC
Max HP/Pec: 3.75
Max HP/Sec: 81.82
This would fill the gap between the adj, imp and mod stuff and the ordinary FAP’s together with not interupt market for those when playerbase now will raise. (as anounced)
Decay is still so high that many ppl will pay extra for Adj, Imp and Mod stuff, but I am sure many would invest in those attachments anyway to be able to kill harder mobs.
Also those attachments could be added to the current adj, imp and mod FAP’s and we would get really uber FAP’s with 50 HP more (210 HP for Mod FAP then) and until 50% less reload time.
/Kjetil ![]()