There have been a lot of discussions and threads on different forums regarding the loots on Project Entropia. So I thought I’d take up my theory and see what you think about it.
Now, this is just my theory, so don’t flame me for it if you think I’m completely wrong, just tell me why it’s wrong.
I’ll start this post with a question: Am I the only one who’ve noticed something different regarding the Rep Edge Axe 1x0 if you compare it with the other axes?
The reason why I’m asking you this is because of the stats on the different axes, and no. It’s not about the decay; it’s about the damage types. Here’s a list of the currently known Rep Edge Axes and their damage types:
RepEdge Axe 1x0:
Cut Damage: 19
Impact Damage: 5
Electric Damage: 5
RepEdge Axe 2x0
Cut Damage: 31
Impact Damage: 5
RepEdge Axe 3x0
Cut Damage: 47
Impact Damage: 9
RepEdge Axe 4x0
Cut Damage: 75
Impact Damage: 14
RepEdge Axe 5x0
Cut Damage: 79
Impact Damage: 16
Now, didn’t you notice something different with the Rep Edge Axe 1x0?
Yeah, that’s right. It’s the only axe in the whole serie that does electricity damage, and am I completely wrong here? Or isn’t it completely unrealistic for something made of steel and wood to do electricity damage?
So, this is what I think. I think that somehow the stats were messed up on the Rep Edge Axe 1x0, resulting in an additional 5 points of electricity damage. Of course this increased the economy on the axe aswell. Here’s the stats with and without electricity damage:
RepEdge Axe 1x0
Total Damage: 29
Decay: 5.6 Pec
Dmg/Pec: 5.18
RepEdge Axe 1x0 - Without Electricity damage
Total Damage: 24
Decay: 5.6 Pec
Dmg/Pec: 4.29
As you can see, the economy would be more realistic for a low-end weapon without the electricity damage. The Rep Edge Axe 1x0 is currently the only weapon with such a high economy. And it’s also a low-end weapon, which makes it even weirder.
I think the game has either automatically or manually balanced after this weapon, as. If you can’t break even with a weapon that does 5.18 dmg/pec ( 3.50 dmg/pec for someone with decent skills )
Then how would it be possible to break even with a weapon that does 4.40 dmg/pec ( 2.97 dmg/pec for someone with decent skills?
Incase the RepEdge 1x0 user does 66% average damage:
You would have to do 74% average damage in order to get the same economy as the axe using the Improved A-3 Justifier Mk.II.
You would have to do 84% average damage in order to get the same economy as the axe using the A-3 Justifier Mk.V.