It’s called progress.
I know you disagree with me, lots of people do and there is no need to apologise for it. ![]()
It’s called progress.
I know you disagree with me, lots of people do and there is no need to apologise for it. ![]()
Although this is a nice idea with perm decay, but I believe the old taxation(perm decay or age decay) will kill certain people. The poor people(Noobs) will get poorer, the middle class will lose their investments that they have worked hard to keep. But the High level players will benefit more since they are the only ones who are skilled enough to do this and therefore become better and richer and the cycle goes on… And most of the richer and higher leveled players are the ones who are hording all the materials for crafting or items. Not the noobs, they are lucky if they get a pixie armor. It will also turn off players who want to try and play the game and buy things that will eventually disappear. So basically, age decay or perm decay , which ever you want to call it is really bad.
[QUOTE=Joey]
Although this is a nice idea with perm decay, but I believe the old taxation(perm decay or age decay) will kill certain people. The poor people(Noobs) will get poorer, the middle class will lose their investments that they have worked hard to keep.
[/QUOTE]
I dont understand…
As I said it would be balanced with normal decay actually making using common items cheaper (since with them you never pay aging decay but get a new one).
The result I was after was:
Thus those who would suffer most is people who have loads of uncommon stuff they dont actively use (therefore they dont benefit from TT-value balancement).
As I said it makes trading bit more complex since your goods actually slowly ages but on otherhand it most likely would take away trading from occasional traders and benefit professional traders.
Interesting ideas here.
What I think have to be done is to introduce a combination of perm decay, harder mobs and higher level weapons, tools, armor, etc.
Those weapons, tools, armor, etc should need to be repaired with items that have perm decay. F.ex low level weapons should be repaired with changing basic filters, etc. to fully operate.
Higher level stuff should need higher level components. Example level 10 engines, etc.
Also better higher level crafted weapons should soon be introduced. Maybe with higher decay, but also to can manage to kill higher level mobs. Players will have more and more health and sure there also need to be better and better mobs out there. For ppl without health, it can be possible to kill a large mob with a large weapon. Of course veterans then will kill it much more economical with exsisting weapons then a noob with a uber weapon.
/Kjetil ![]()
I think the best solution to making the crafting more imporant and to keep the market from colapseing is to:
This new system would require hunters and miners to buy and carry arround spare parts for their items, but those items should always be available in the auction or through shopkeepers. If not many people can make a speciifc component cheap then stock up on a bunch of replacement parts when you can…
The economy can’t contiune forever the way it is now, imho. So something like this must be done. ![]()
I like this idea, Reaky… The only point i’d change is the adj, mod and imp version of the items… I’d prefer to get them by the crafting hof instead of those precious stones like actually. In fact, i’ve never understoof why MA haven’t made the crafting hof like this. It’d be far more enjoyable to see a adj ek-1000 appear in the loot window instead of a crappy diamond, imo ![]()
I’d prolly sell out if perm decay of any sort was to be implemented. To damn hard to keep track of. As somebody said. Too complicated. I wanna be able to login after 1-2 months and find everything as it was when i logged out. If not, screw it.
shrug
[QUOTE=silverbane]
I’d prolly sell out if perm decay of any sort was to be implemented. To damn hard to keep track of. As somebody said. Too complicated. I wanna be able to login after 1-2 months and find everything as it was when i logged out. If not, screw it.
shrug
[/QUOTE]
I guess decay anyway will only effect item that you are using.
No effect on items in storage or if ppl does not play for a month or 100.
/Kjetil ![]()