And I didn’t think of that buff for stables , gratz to stable owners.
Are there crit buffs in stables now ?
And I didn’t think of that buff for stables , gratz to stable owners.
Are there crit buffs in stables now ?
Good point, but you also need to consider that you have a constant damage as well working against it. So even assuming just 300 HP then its =6Hp/s that you need to take off the new HP/s of those faps that you mentioned, worse if you have higher HP.
If anything it will make timing of heals even more important now and actually add some gameplay back to the game
I couldn’t agree more! But keep in mind old MA was one working on that and it’s not a priority for them now…. But eventually it will be, just hope I’m still alive then ?
Once you get this pet to 80 wont you be able to sell this to stable owners for the buffs for people to buy?
Edit: You never answered my question.
So many are hunting for one, I’ll be supper lucky to even get another ?
That’s not how the buffs work unfortunately, the buffs in the stables are set by MA already and they haven’t changed in years…
I unlocked the first buff! And man does it move up in level, already level 7!!! But also it eats nutrio like no tomorrow!
at some point I unlocked Boast, he does a cute little twist around then does a forward flip then backwards flip! Using about 40 nutrio, thus helping level little faster!
Have to agree. The heal buff feels very powerful…
And we already have the proof that this pet will be highly sought after. I’m guessing it’s not for the 13% crit damage at level 80 ![]()
Let’s run some more numbers.
If you have 500 HP the de-buff is 10 HP/s.
Mod resto at 22.75 HP/s will increase to 34.125 HP/s so that will cover the de-buff.
And a mod fap will get 40 extra HP/s. (a tier 0 will be like a tier 10 :eyecrazy:)
Will this affect life steal also? The decreased heal (like the one in the Feffoid pit) affects life steal, right?
So I guess the 50% increased heal will increase life steal?
While there is alot of arguments of how powerful this heal buff is, the main question hasnt been asked yet - will the increased healing impact the loot of the mob. There is the si heart from cyrene that doesnt return decay and there is official area healchips that deplete mobs of their loot - this should be answered by an offical and be considered when using the pet.
The healbuff will improve weak healtools , it will make good healtools great and already amazing healtools outstanding - but lets face it its not gonna be game changing - there is about a handfull of bosses ingame that i cant do solo and thats mainly due to lack of dps (their regen) not because of survivability.
The game needs harder bosses and the tools to be versatile in fighting them, some of those changes are happening as we speak - im looking forwward to the encounters that will need the next lvl gear/tools.
You can add the m2600 to one of those tools that is bugged and doesn’t return full loots. Having power skilled to unlock Doctor with one I can say with 100% certainty that much less than 25% of decay is returned in loots.
And I’m on same page, survivability is not the issue for bigger bosses, it’s dps!
Once I unlock the buff, I’ll give my input on it.
I wonder if the healing effect is applied to lifesteal… Could be tasty.
Should be in my eyes as it is also a form of healing.
I think you are incorrect. mod 2600 works correctly, you can test it easily doing a turret test and see the % that gets returned.
I have thousands of hours healing with it in every way you can imagine. You can decay the entire fap and will only get 20-30 peds back on killing the mob you were on and no noticeable returns on the following mobs. There are caps or limits to the peds returned. But hey, what do I know, maybe it was just me? ![]()
Gratz jak on the new tame.
That’s a shame the 20% hit on max HP. Would rather have a lower straight heal buff instead. Don’t think I’m keen to take 60+ hit on HP for better healing for my style of hunting.
Yeah that’s some serious energy burn with the focus on, will level fast for sure. ?
It all depends what MA introduce to rings, that will decide if the effort and cost to level this pet is worthwhile. Although now the HP buff genie has been let out of the bottle, I’d expect to see all types of heal buffs to enter the game shortly. That’s not a bad thing in my book.
As others have said, new buffs added to existing pets (as promised years ago), would be most welcome. Or dare say it pet “abilities” rather than buffs. Assistant shooter, tagger, healer, loads of options.
Rick.
I hope you don’t mind me adding this here Jak, but made a quick clip of the pets tricks. I love what they have done with them!
[MEDIA=twitch]1146001745[/MEDIA]
That is some next level detail (for entropia) well done MA ![]()
Sorry, I’m not much good at edditing videos so here is the uncut replay:
[MEDIA=twitch]1146889742[/MEDIA]
You will see me healing with perfected hedoc, Mod Resto, mod 2600, medi5 and medi10.
And I’ll confirm that the 50% healing bonus mitigates the SH-30 reduction in healing allowing you to heal about half normal healing; you can see this towards the end of the video.
Enjoy
I just realized how crappy the video is ![]()
I’ll fix settings and do another video ![]()
level 26 is a bit more than I would have guessed so soon.