I posted this info at release notes thread but many people seems to be lost at some points of this quest chain, so why no make a new thread and link them here
[ol]
[li]Starts at Fort Troy (talk to Shapiro, East Gate)[/li][li]Jones: 76864, 70962[/li][li]Pillars are inside the crater.[/li][li] - Pillar I: 76049, 71072, 414[/li][li] - Pillar II: 76717, 69929, 405[/li][li] - Pillar III: 77016, 70547, 422[/li][li] - Pillar IV: 75786, 70724, 405[/li][li] - Pillar V: 75882, 69730, 594[/li][li]First Site: 78067, 72121[/li][li]Hands that Open: 76783,68019[/li][li]Old Ruins: 74419, 69043[/li][li]Boreas: 74362, 67348 → Fishy Frankie 74361, 67305[/li][li]Shipwreck: 76033, 65749[/li][li]Camp Carter: 77149, 68735[/li][li]Brendan (back to Camp Carter): 77149, 68735[/li][li]Dr Fleur is inside the tent at Camp Carter[/li][li]Go back to Jones: 76864, 70962[/li][/ol]
Reward is entrance to the Cyclops Deeps dungeon, which in my brief experience meant killing a few L9 and L14 thorifoids and then having this badass mofo called a “Pyromancer Chalte” suddenly appear next to me and say something like “Come here Ghe” and then doing 376 damage through my phantom armor…
There’s also this unsavory git in there selling human bones, so i did finally find out what the market/tt value of my rib cage is, should i choose to sell it (32 PEDs IIRC).
As you get farther into the Underground past the Thorifoid’s you get a kill point challenge mission on a mob in the caves, and beyond that meet another alien creature and get another kill point challenge mission, that’s as far as I made it before I got killed and sent back to beginning.
There are also some puzzle rooms in the caves for those that like to figure out puzzles, I worked on one but keep getting sent back to a previous room so thinking I fail so still working on it.
I ran though using ghost armor and a Isis project zero-two to the point I made it two, a bit under protected armor and under dps weapon IMO, I died many times and reran the same hallways over and over. Recommend teaming up with others to more easily go though the underground.
Nice thing is the Thorifoids killed do count towards the daily Thorifoid mission
Anyone else found it a bit retarded to fly back from the first open hands visit back to the communicator, instead of the camp itself, which was almost next to the small volcano?
And those big traders sitting at Boreas looking for special ammo/ore, while they could find it just 5m away to the other NPCs. Looked like the market in Twin, all shouting nobody listening.
I love to do chain missions, but these go there press that go back X times… was not fun. Also the chain could be designed as 2-3 missions with multiple objectives… not 24 different ones.
Speaking of new missions, did anyone figure out what the NPCs at Orthos Mound are doing? Also there is the fish NPC lying near PA TP… I kicked it several times but the stench was unbearable…
Some people are having trouble when they get to the Shipwreck, ok there’s a small chest right under the wreck depending on your settings and monitor it’s possible that you can’t see it. What you can do in this case is put your Gamma setting a bit higher until you start to notice the ocean floor texture, then try and search for the chest again.
I am doing the trading at Boreas and I ended up getting fish from Frankie , but when I went back to Minnie there was no fish in my inventory so I went back to Frankie but he will not “operate” any more as he assumes I have the fish.
So where is my fish so I can continue on this mission ?
I don’t know if you figured it out but I remember seeing Star on stream and losing track of one of the mission items too, a few relogs solved the problem. I don’t know if that is your case, hope you could finish the missions.