More entertainment plz

I find myself bored alot within PE. I can kill falx, kill spider providers, kill atrox stalkers… cant kill warlocks or eomon, but soon :stuck_out_tongue: I am not a big miner. I love exploring and cant wait for more of amethera or new places.

So I think to myself: Wouldnt the colonists on anohter planet have some form of entertainment? Didnt they bring any ‘historic’ hobbies and games from Earth? Err… no, they didnt. They just brought guns and armor that decay faster than my bank balance.

MA needs to start thinking about creating a game within a game. Forms of entertainment that are competitive. They have announced an events system but maybe they need to think a little differently and not start from new.

How about a golf course. MA can license the actual code and work with EA or another company and actually implement an interface to play. All teh green grass ner East Scylla is great. Charge 10 PED per round and people can enter a dungeon type system with a group and play. Golf clubs are bought from the TT and NOT looted. This way MA gets the money from sales and sets teh price. This gives everyone the chance to buy rather than loot. [insert loot conspiracies here]

The same goes for similar forms of entertainemnt like vehicle races or FIFA type matches :stuck_out_tongue:

Dont look at the golf course as the actual idea but the concept behind it. MA works with other games companies and helps advertise thier games that are played within PE. MA makes money by selling equipment and court/course/pitch/field time. 10 PED per person for 9 holes and 4 mates go tahts $4. The other company gets an advert to an growing gloabl market and a % of the cost to play. Loads will play and HOFs could include sports. Competitions built from a PED pot working like this events system that we may see soon. Winnings dont need to be in PEDs but rewarded in free time on the course. This stops people from removing peds or selling something. They need someone to paly agaisnt so it actually generates money.

PE is seen as a great game where the long term players have the equipment for Land Grab etc and new players must sell the house to keep up. If a system like this would come about then it will put all of us on an equal starting point and be based on ‘real finger’ skills rather than number of times the avatar has clicked their fap or shot their gun.

I hope MA can see that the future development of PE doesnt have to be funded by high decay animal series armor, loot pool siphoring(sp?), or missed shots nerfage. Innovative solutions that dont waste valuable development money and use existing ideas will further PE as a Virtual World more than some hunt this/mine that event in the Client Loader. Other sports games are played by millions. Why not use that as a gateway into the wider PE world/market?

My opinion anyways. Hate it or love it, just dont get all emotional over it and start arguing. I hate hijackers and I am one of those asses from Black Angels :stuck_out_tongue:

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Does that mean there will be golfing clothes starting to drop? Check trousers n stuff?

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problems :

MA wont license the code, its too risky for other company’s employees to find out how to play the game properly, and rape the PEDs out.

Advertising in game is quite risky.. there are a few laws against things like that, and in certain countries, the advertised material may be illegal (for example, advertising an EA game, which has been banned).

Mini games are all fun.. when they are free. 75% of the people who play this game, have very limited PED cards. 50% of those have little to no money. so, really, this type of ped wastage is only available to those who already have cash… so, its another thing for the people who arent getting bored in the game.

Lag and server usage.. You have complained in your post about missing shots (which, if you say its due to MA, is only a theory). Well, having mini-games in a dungeon setup only creates more lag. That means more unhappy participants, more missed shots etc. Dont you think that it would be better to spend some time developing the net-code rather than a mini game?

It would be nice to see something like looted items that can be used by two participants (or more). Something like chess - you loot a chess table, doesnt have to be expensive, and then go into a ‘games’ interface, where you and another can play a game that way. That means the server doesnt have to deal with creating instances for the game, the processing is done client side. The games could even be crafted :wise:

Still cant see many people playing minigames in PE - you play PE to play PE - if you are getting bored, and want to play golf, then i suggest you go into a golf game.. :wink: