R4tt3xx, I don’t want to insult you, but your theory sounds to me just like this stuff.
[QUOTE=R4tt3xx]
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These are the known facts :-
- System can change on the fly as per Mindark’s programming / settings.
- Bomb/probe range is between 45 to 50 meters (I like 48 personally)
- Mining hofs occur more often when hunting hofs are present.
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Mining hofs can occur only when someone finds them. Do deposits vanish if they become old?
- Long veins no longer exist.
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The dynamic system basically spawns mining sites/mobs around the avatar at certain times and distances. Quite easy to code really, all you would need is a timer. Placing bomb at time X would spawn mining site Y at certain coords around the avatar.
Why avatar? As far as I know any deposit (maybe except deep ones or something) can be found by anyone. If I invite bunch of noobs to my mining trip, do I have better chance?
The static system on the other hand is very easy to see. Look for mobs in straight “lines” and measure the distance between each one and the length of the line. The length of that line is your radius of a spiral and the number of mobs are the “points” in that line. To figure out the length of time that triggered these spawns simple square the number of mobs in the “vein”. Figuring out where to bomb should be easy once you have the radius of the spiral 
Sabakumas near Atlas island north=uberminingspot? Why those straight lines? What if there are no mobs?
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Oh just as a side note, let me show u the timer
The timer is actually built both into the client and the server. The client side timer can be screwed around with quite a bit. Simply enter the game alt-tab out and change your time. Try to walk around, it’s very funny when ppl see you jumping on the spot because u are unable to move. I don’t know what this timer may do, it may just be something to do with movement but then again it could be used to create a dynamic system.
Thats just my 2 cents on mining (for now)
I don’t think there is anything on client side, that influences the PE economy. It would be totally unsafe. Infact any way of predicting more than others can is unsafe and unfair to other PE participants. That’s why simple pseudo random number generators exist, why waste the precious cpu time on number spirals? These are my 100 peds about PE and game programming in general.
I must say, I’m noob in mining (110 prospecting), but I have a database with all my bomb and deposit coords (~7000 records so far). And I haven’t found anything unusual so far.