MA´s hidden agenda?

For the first time in my 17 month long visit on Calypso am i upset. Upset with what MA did to the hunting experience.

Firstly after a miniupdate:
MA Goal: Make the customers miss when shooting with long distance rifles. This will force a close combat.

I take the rifle A-3 MKII and shoot one shot at a mob from a descent distance. Miss. Ok, i move closer and shoot again. Miss. Move even closer, and shoot again. Miss. Switches to pistol and hits. Mob is really close and within a second u starts getting damage to your armour.

Secondly after VU:
MA Goal: Make customers armour decay much more than before.

After the last 150 ped run on atroxes young and matures my fully repaired nemesis was almost worn out.

Up to now i have believed Marco´s statement “We want to have happy customers”… Now i am not sure of this anymore. At least i am thinking which target group is he talking about? It seems that i dont fit into that group anymore…

I guess i will put the rifles, the armour and my fap83 in the closet and start sweating again…I have always hated sweating so i reached lvl4 before i started to deposit. Now i will go by myself a fap5 and start sweat. Heck i might even put on a orange jumpsuit. And chat. So far chatting havent got any decay :wink:

Sorry for this ended up as a whine thread…i feel a lot better now when i have got this out of my system… Please forgive me if i have upset anyone

I truly hope that MA will listen to us in this case…

I really feel the same :mad:

I made a 150 ped Atrax run S of Echidna last night and endend up with 60 ped decay on my nem :mad: .
I think there is only 2 things to do.
Buy more evade and try to hunt mobs that you dont need any armor against.
Or buy a Big/Bigger ass gun and kill all before reaching you :cool:

So adapt and counquer :dunce:

no hidden agenda its quite simple MA is a business they are trying to get the most $$ from players and still keep them happy enuf to keep depositing. Sometimes some buisness suited manager will suggest cranking up the decay and they may test the water sometimes they’ll get it right sometimes get it very very wrong , we have to give them more time to “tune” these new changes.

1 Like

[QUOTE=kygon]
no hidden agenda its quite simple MA is a business they are trying to get the most $$ from players and still keep them happy enuf to keep depositing. Sometimes some buisness suited manager will suggest cranking up the decay and they may test the water sometimes they’ll get it right sometimes get it very very wrong , we have to give them more time to “tune” these new changes.
[/QUOTE]

Hmmm. If they really wanted to bring in more money, get more players depositing. It’s the only way more money can be brought into the game. If the ratio is 90:10 on the depositing scale, the 10% of players depositing isn’t going to keep this game alive.

The advertising is cool, but this is still an unproven concept in how money will flow in this game.

HEy, that armor decay thing was only up for yesterday. Now it seems fixed.

(Wondering, how much “PEDs” they made last night with that…)

The missing issue is still “running”…

[QUOTE=bluetail]

Up to now i have believed Marco´s statement “We want to have happy customers”… Now i am not sure of this anymore. At least i am thinking which target group is he talking about? It seems that i dont fit into that group anymore…

[/QUOTE]

Replace “customers” with “investors”, and then that statement is right on the money.

[QUOTE=kygon]
no hidden agenda its quite simple MA is a business they are trying to get the most $$ from players and still keep them happy enuf to keep depositing. Sometimes some buisness suited manager will suggest cranking up the decay and they may test the water sometimes they’ll get it right sometimes get it very very wrong , we have to give them more time to “tune” these new changes.
[/QUOTE]

Or, make a big change that improves profits and wait until the customer base screams. Then, adjust the change back to a lower level but still greater than baseline.

for example.

Original Cost of Decay = X

New Cost of Decay = X +10

Customers Complain

Adjusted New Cost of Decay = X +2

Customers say, ‘Ok, I can accept that.’

The final result is that the Cost of Decay was increased and the customer base thinks that the company has ‘listened and responded to their concerns.’

This is good business and good public relations. A bit shady, but good.

[QUOTE=thoreau]
Or, make a big change that improves profits and wait until the customer base screams. Then, adjust the change back to a lower level but still greater than baseline.

for example.

Original Cost of Decay = X

New Cost of Decay = X +10

Customers Complain

Adjusted New Cost of Decay = X +2

Customers say, ‘Ok, I can accept that.’

The final result is that the Cost of Decay was increased and the customer base thinks that the company has ‘listened and responded to their concerns.’

This is good business and good public relations. A bit shady, but good.
[/QUOTE]

exactly right, there is no way MA didnt notice the 4x additional income from the armour decay. BUT the main thing they fixed it fairly quickly! :slight_smile: the balance of adding new feature and increasing profits is not a job I’d like - not simple as it sounds…they usually get it right , or you’d see 100’s of sellout threads :wink:

[QUOTE=kygon]
exactly right, there is no way MA didnt notice the 4x additional income from the armour decay. BUT the main thing they fixed it fairly quickly! :slight_smile: the balance of adding new feature and increasing profits is not a job I’d like - not simple as it sounds…they usually get it right , or you’d see 100’s of sellout threads :wink:
[/QUOTE]

To be honest, there appears to be a lot of these Shady Ped making ideas in the last few VU’s that I have noticed. People go out, and before they know what has hit them, with maybe 20-30,000 people all doing the same thing, multiply that by 100-500ped and that is a lot of money MA is making, and that is just a conservative figure.

Personally, I think people just need to not play the new VU’s until MA give some form of Monopoly Money style system for us to test them, before we waste our money on there bad testing system. I can’t believe MA’s testing team are this bad, because if they are, they need to sack the lot of them and employ the players to do the job for them, and not charge us to find the faults that they should have found. If we are finding them this easily, then there is seriously something wrong with the way MA does there testing system.

I have decided to not spend a single ped more on this game, due to what I have seen in the last few VU’s and the underhand way this sort of thing is happening. People can accuse us of talking against there EULA, and other players can say the same thing, but all that is happening there, is you are agreeing with the way MA does business and as players, you are happy to condone this type of business practice and you are quite happy to pay the extra peds, just to have something new.

From what I have seen, my PED’s don’t last anywhere near as long as they do when I first started playing in February 2005, and I’m seriously thinking about leaving the game altogether. And anyone that says, if you should play the game for fun and not for profit, then there must be a real lack of the understanding in the value of money, and I have no idea why people started playing this game in the first place. In my eyes, I would have thought it was to do with the ability to make money. That is what they advertise, but I don’t seem to be seeing a lot of it happening. I started for this potential and to have some fun, but each time I’m paying out more for less fun, in my books, that is not fun anymore.

1 Like

I thot the same way.. but after playing this VU last nite for the 1st time, I’m loving the changes to hunting, the critical hit thing makes it much less like I a human autoclicker, its introduced more realisim and hunting normal mobs I get more ‘involved’ like I used to hunting in space last VU.

[QUOTE=bluetail]
For the first time in my 17 month long visit on Calypso am i upset. Upset with what MA did to the hunting experience.

Firstly after a miniupdate:
MA Goal: Make the customers miss when shooting with long distance rifles. This will force a close combat.

I take the rifle A-3 MKII and shoot one shot at a mob from a descent distance. Miss. Ok, i move closer and shoot again. Miss. Move even closer, and shoot again. Miss. Switches to pistol and hits. Mob is really close and within a second u starts getting damage to your armour.

Secondly after VU:
MA Goal: Make customers armour decay much more than before.

After the last 150 ped run on atroxes young and matures my fully repaired nemesis was almost worn out.

Up to now i have believed Marco´s statement “We want to have happy customers”… Now i am not sure of this anymore. At least i am thinking which target group is he talking about? It seems that i dont fit into that group anymore…

I guess i will put the rifles, the armour and my fap83 in the closet and start sweating again…I have always hated sweating so i reached lvl4 before i started to deposit. Now i will go by myself a fap5 and start sweat. Heck i might even put on a orange jumpsuit. And chat. So far chatting havent got any decay :wink:

Sorry for this ended up as a whine thread…i feel a lot better now when i have got this out of my system… Please forgive me if i have upset anyone

I truly hope that MA will listen to us in this case…
[/QUOTE]

look at the weapon stats Range(M) or what ever it says …range seems to be alot more skill based now. I hardly ever miss with either pistol or rifle