How Many Active Players in EU?

Hey all,

Does anyone have an idea of how many active players there are in EU? Is there anywhere that shows statistics on this?

1, its just you.

The rest if us work for MA or are Robots… NAH NAH NAAAA

I don’t know, would make sense for them to show this on some report, but hey its MA.

Maybe support case it?

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ah, the ol number of players question… Well, since something happened with that ol egg, maybe something will happen with this mystery…

P.S.
I haven’t deposited in 6 months, so I’m not an active player… Oh wait, I am ranked on tracker with a argo global, so I am an active player…

Define active --------

If you ask me not that very many if compared to any other mmoish game. I would guess somewhere in between 10000 - 30000 DAU (daily active users) and if you consider the normal percentage that would pay that is roughly between 3-10% for F2P games, i do think MA has a higher number though maybe 20% or such.

Is there anyone who remembers what the retention was that MA mentioned some years ago? Wasnt it like 30% was still there after 3 months (which is quite horrible for this type of game if you ask me)

Add up the unique names on the tracker for the past 2-3 months. Global = Active.

Blind guess 5k.

Well.
If you want a idea, they are 6k people who have finish the mentor stuff.
And each time i go online they are betwin 300 and 600 mentor online.
So if you add the people who aren’t mentor and kick the mentor who are’nt active, i guess it’s betwin 5K and 10K.

I just sent one. I don’t know if they give out info like that but I guess it’s worth a try.

2013-10-31 18:38 You wrote:

[FONT=Arial]Hi there,[/FONT]

[FONT=Arial]Is there any information available on how many players actively play Entropia Universe? Maybe statistics on how many people log in on a daily/weekly/monthly basis and how many account have been created in total. Thanks.[/FONT]

[FONT=Arial]Nic[/FONT]
[FONT=Arial]
[/FONT]

Active as in logs in every day/week/month. They don’t need to do anything really but log in.

I Think it would be about 5k.
But i know it was just under 5k just Before VU 10.0

3350 people did get global last 30 days in hunting.

Much too sensitive, you won’t get the info. Logging in doesn’t constitute activity, playing the game is ambiguous, global activity has some solidity.

Alright so the general idea seems to be between 5k and 10k. I wonder how many people are like me and just log in to hang out and talk to people? I haven’t hunted, mined or crafted anything in quite some time.

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[FONT=Comic Sans MS]This makes me very sad…[/FONT]

8 :wink: .

With $90k approx (CLD dividends/month) and 40 staff to cover - $6m isn’t going to last long.

New ELife feature perhaps?

I’m going to start a thread with a poll in the EntropiaLife section. How many people think perhaps a 30/60/90 day “active” user count? I would think it would be relatively easy for them to set up a query for these three time frames counting the unique avatars with globals across all three activities so that we could get some idea of total actives eliminating any cross over between the three dominant professions. Of course these numbers still wouldn’t account for “low” activity participants such as traders, sweaters or those turning over lower amounts or just having horrible dry spells but I think it would be useful information all the same. Anyhow, if you’d like to throw your two cents in with a vote the thread is here:

https://www.planetcalypsoforum.com/forums/showthread.php?254468-quot-Active-quot-User-Count-on-EntropiaLife-Home-Page

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Well I got a reply to the ticket I sent in.

2013-10-31 19:57 Entropia Universe Support:

[FONT=Arial]Hi Radioactive,[/FONT]

[FONT=Arial]Thank you for contacting us. Currently there are no statistics of such data available to the public. [/FONT]

[FONT=Arial]Kind regards,[/FONT]
[FONT=Arial]Entropia Universe Support[/FONT]

It’s pretty much what I expected but they were really quick about it.

Here you can find some industry info on how many are paying users. http://www.gamesbrief.com/2011/11/conversion-rate/

Say we count high, we got 10k users per month, and lets calculate high again, 30% conversion rate means we have 3000 paying users per month.
Now lets count high again and say every player deposit $150 a month that then becomes 450000 USD a month ie 2,9 million Swedish Kronor.
Cost for 40 (as someone mentioned so using that) employees simply calculated would be roughly 1,5 million SEK That leaves 1,4 million for server costs and other stuff.
Now if these are correct or not is another thing but i guess MA could survive on 10k users with a high conversion rate.

The monthly CLD payout doesn’t directly come from MA’s bankroll. In-game assets and PEDs are usually kept within the game, which is analogous to the fractional reserve banking system. PEDs are not a real currency (not that the U.S. dollar is either :)).

True.
They can do what they want with the PED supply, right up until they go bust cos no ‘real’ money is coming in.