[QUOTE=Skam]
Im at 2200… :duh:
But my prof standing is also two behind what its supposed to be. Sooo… Maybe thats got something to do with it?
[/QUOTE]
a note about low pro standing when it comes to shooting skills many have low perception and that is dragging your standing down
[/QUOTE]
I though this also so I bought a cheap perception and dex implant to boost my lowest skills. gained some 300 lvls perception and close to 200 dex but didnt help on standings. maby I was just too far from new standings tho.
And a question to Ron:
Which ones of your skills do you think are the most useful? Im thinking of skilling evade like crazy but its kinda expecive since I dont have imp or mod fap so I need to know its worth the bother heard like 6k evade unlocks quickness. And that 5.5k+ combat reflex unlocks combat sense. can you confirm any of this? Or is it all dependant on professional standings?
Uhh many questions, but I think Im not the only one woundering
[QUOTE=Moser]
And a question to Ron:
Which ones of your skills do you think are the most useful? Im thinking of skilling evade like crazy but its kinda expecive since I dont have imp or mod fap so I need to know its worth the bother heard like 6k evade unlocks quickness. And that 5.5k+ combat reflex unlocks combat sense. can you confirm any of this? Or is it all dependant on professional standings?
Uhh many questions, but I think Im not the only one woundering
[/QUOTE]
most usefull skills imho is ur primary hunting weapon and sadly combat sense and commando (great hp booster) comes late so ur bound to skill some to reach it.. they will come eventually thou.. and combat sense is I think both defence and combat unlocked.. so to have nice evade hp and good skills is what matters.. (related skills)
I think that the skills are unlocked mostly by pro standings (I cant prove it or say for 100%).. no1 knows for sure except ma but a good guess would be prostandings maybe with a mix of dependancies.. in related skills.
sadly I really sux at keeping track of my gain .. I just dont care.. I just live in the presence and when I get it I get it so I cant for sure say when u unlock it.. but yes if I remember correctly combat sense and quickness comes around those lvls it can differ alot between player so it would only be a rough estimate
[QUOTE=Tigerbuz]
Gratz Ron very impressive and good luck on your future skilling.Is there any chance u can tell me what I need to skill to get commando?
[/QUOTE]
u need to reach champion and 1/3 abut on ur way to elite on pro standings in a combat skill eg. laser/blp rifle/handgun or or melee like longblade/shortblade/powerfist (it might differ somewhat depending on how much shared skills u got.. and so on.. shared is eg: perception used by all combat related skills, dexterity.. used by all combat and medical skills and so on..)
it will take u sometime to achieve this.. and if ur skilling it will cost some.. like in ring with 0 return on ammocost/decay, best is to skill/hunt on mobs
thanx Ron. might have to wait fapping until I gain access to a better fap anyway since evade is really slow even tho Im passed the 3k slowdown. at least avoidance is supercharging with nice increase.
[QUOTE=Silo]
so, what do all these hidden skills do for you?
some, like marksmanship…i can see the application.
but serendipity? coolness? what purpose do they serve?
and back to marksmanship…why is it different than aim?
[/QUOTE]
Actually I have no clue.. I guerss they all help u aim get better dmg and such.. cant know for sure how much they help and in which way, nearly impossible to figure it out need alot of testing taking out skills inserting skills and so on.. no1 would put the time and money it takes to figure it out for sure. so I guess this will forever be Mindark’s little secret
[QUOTE=ron]
so I guess this will forever be Mindark’s little secret
[/QUOTE]
that is what i was thinking too, which leads me to wonder why skilling is so prevailent.
my skills are not great by far, and i really need to do more damage per shot, but i hit nearly 4 out of 5 times. so, i am not overly concerned with higher aim or marksmanship.
with the amount of skills that synergize to get a hit, the formulas are surely very complex. funny thought…when you unlock a new skill, you really are adding to the complexity of being able to do what you are doing. of course, that is from a purely mechanical sense.
imagine all dmg u do is worked out using another number (in addition to Aim, rifle, IRD etc)…usually 0, but when u unlock eg MMS, it could increase that 0 and u start getting bonus calculated too.
Markmanship
hmm I think i should start skilling … :silly2:
[/QUOTE]
great idea.. maybe u could be better in documenting ur gain.. certainly better than me atleast.. I havent taken 1 singel note abut my gain or unlocking of new skill.. I just recently discovered the great and useful program to do it for u at → http://pestats.sourceforge.net/
the program is made by anoyomouse..
really a ubernice tool for comparing and keeping somewhat track of ur gain