I can’t get into Sabakuma Cave one that’s in Half Moon Cove It says that this location is not available
I agree with this 100%
I know we did not agree with eachother about the reactions. But this is something I have been ranting about for years.
The game is all about the none depositing ubers that get special treatment and special attention. While the people that actually deposit get shafted every way they can.
I just wanted to give fellow players a heads‑up about an issue I’ve now confirmed in two different apartments: the new Port Atlantis apartment from VU 19.9.0 and my Shatster apartment on Rocktropia.
Items I placed inside these apartments disappeared after leaving the room. They are gone from both my in‑game inventory and the “My Items” list on the website. The Port Atlantis apartment also has a noticeable micro‑stutter when my avatar stands inside, which is a bit distracting.
I’ve filed support cases for both locations, and I’m sure MindArk will address the issue, but until then I recommend being cautious about placing items in these apartments. I’ve removed everything from mine for now to avoid further losses.
I’ll update this thread once MindArk confirms the issue is fixed. Since this happens on both Rocktropia and Calypso, I wanted to make sure others were aware.
Hey Ludvig,
I wanted to follow up and let you know that I installed a fresh copy of the Chrome browser and tested the EULA link again. I’m getting the exact same error message there as I do in Edge. I took a screenshot so you can see what I’m seeing on my end.
If you could take another look, I’d appreciate it. Those documents are important in an RCE game, so I just want to make sure players can access them.
Thanks,
Michael
Your link seems different, when i click there through rules and policies → EULA i get the page. Both in Edge and Brave.
I couldnt TP to megavolt couple hours ago. “Could not execute” But other TP’s even on that server worked. Another bug I noticed is those Aris robot instances’ buildings have lots of missing walls etc outside
This is a very unusual error. It’s possible that some users are seeing a cached version of the content, especially since I recently reinstalled Windows and both my Edge and Chrome caches are completely cleared.
Given that my environment is effectively fresh, the issue likely isn’t on my end. This could point to server-side caching, CDN propagation delays, or outdated cached content being served to certain users. It may be worth investigating whether there are lingering cache layers or refresh issues affecting how updates are being displayed.
I’m no technical expert, but I’ve been using the internet since it was nothing more than bulletin boards connected by dial-up modems. Yes—I may be old, but my mind doesn’t feel a day over twenty-one. Here’s to twenty-one forever…
In talking with two players in the [calypso] channel today they explained to me how to do a work around on the bugs in the Port Atlantis apartment.
I’m afraid to try this on RT, but if you set your graphics settings to Medium before entering the apartment, then the apartment will function mostly correctly. Low settings are too dark, and you can set them back to High or Ultra (whatever your settings allow I can’t remember) after you leave the apartment.
That fixes the bounce, but I don’t know if you still lose the first item you place in the apartment or not (doubtful), so do what [Fatty] said in his video and place a ridiculous Christmas Garland in there or something you really don’t care if you lose because it appears you only lose the first item you place.
If you try this, report in here on the forum, so the rest of us know if it is working this way or not. I have not personally tested it.
Thanks a bunch there, Starburst! Hmmm … setting graphics to “Medium” is certainly worth a try (but a somewhat weird solution LOL).
But with that being said, here is my experience of the two bugs: I got the flat and entered it with the max graphics settings just after release. I don’t remember those microjumps (I only saw them after on videos on YT). The only thing I noticed is the somewhat fragile “exit” at the corner door. I re-entered a few times since, and it seems to change each time. Sometimes it takes quite a few runs against the door to get out, and other times you are out not even being in the corner really. Regarding the item-disappearance, once I saw Fatty’s video on YT, I tried myself with a lamp. Apart from the fact that the walls of the flat reflect the light pretty horribly and the room is badly lit, which might be the fault of the lamp (on the other hand, in my Toulan flat it all works just fine and is quite pleasing to the eye), upon re-entering my flat on several occasions after, it was still there, along with the bad lighting. I am not sure though after the last release, things might have changed.
It seems then that not all experience the same issues. The micro-jumping might be a problem with an misalignment of the floor-box with the avatar-zero, or a problem with the floor texture being not as flat as it should be, but structured, causing the avatar to micro-jump as one would walking over little stones. I say this because the texture of the wall seems rather coarse, like little pebbles, causing also the bad lighting effect. Yes, upon using “Medium” graphics settings, the texture might be smoothed out by omitting its details, which might then resolve the micro-jumping. In regards to the missing items, the flats are instanced, so might be residing on different servers, depending on your location IRL. Maybe certain servers work slower, or are more busy, leading to some database-desync. That’s what I would bring forth, naively so, as possible explanations. Either problem, however, should be fixed asap. Even though my first-and-only placed item is still there (at least I hope so), I will refrain from placing more until it is ensured that all remains in my flat the way I placed it. PEDs do not grow on trees … yet ![]()
UPDATE JULY 3: The lamp that I placed first-and-only in my new PA flat disappeared as well. I just entered today to check, and it is gone. Well, well, well, I hope MA keeps track of that bug. Until then, I won’t place anything else.
The Admiral
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Whoo hoo. Back to apartment play time
Hmm…MindArk? A bug? Never… Just kidding. You can’t program anything and not have “features”…
Not all pets can be ‘placed’ like the could in apartments a few years back when I had my little zoo.. some rares still can be… annoying. Also annoying you cannot place vehicles, but that’s never really been possible unless you put it in a box first. Lighting is still horrible as usual for apartments. Christmas stars help, but they only go so far. Wish these apartments had more item points like my old one on the U had… wanting to place some of the tomtebloss to for dazzle but it’s not probably worth it. TTed or sold most of my actual furniture a long time ago, so I could afford my current unlimited whips… wish I’d kept a few pieces to see if the old invisible place on air bug still works… doubt it does since these apartments are tied by televator, which is how the other bug/feature used to get activated… but never know. Anyone actually tried the guest system yet in these new apartments or are the just solo instances?
Lighting is still horrible as usual for apartments. Christmas stars help, but they only go so far.
Some of them fishies make for a great illumination! ![]()
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