Entropia Universe 19.0.0 Release Notes

[HEADING=1]Entropia Universe 19.0.0 Release Notes[/HEADING]

New Features
[ul]
[li]New beginner experience set on the moon Setesh (replaces Thule)[/li][LIST]
[li]A lush landscape centered around the bustling frontier city Port Cabrakan[/li][/ul]
[li]New NPC behavior, enabling schedules, movement and reactions to make locations from now on feel more alive[/li][li]New Creatures and Codex entries[/li][ul]
[li]Altaik[/li][li]Robot Commando[/li][li]Setesh variants of existing creatures[/li][/ul]
[li]Plenty of new missions introducing the game mechanics and lore, go to Security Chief Harkov to start![/li][ul]
[li]New exciting mission rewards for all players (note some items will not be available for people who have played through Thule)[/li][li]Secrets and side missions to help connect to future content[/li][/ul]
[li]Various QoL fixes (details below) to help new players get into the game easier and also alleviate annoyances[/li][/LIST]

Changes
[ul]
[li]Ashi Oil Rig[/li][LIST]
[li]Ground & flying vehicles allowed in surrounding area (zone on the map); still blocked near the rig[/li][li]Oil output increased[/li][li]Pets not allowed in the surrounding area[/li][li]Creatures cannot be trained into the surrounding area[/li][/ul]
[li]Orthos Oil Rig[/li][ul]
[li]Rig reactivated; same rules as Ashi with lower rewards[/li][li]Removed robot spawns on the rig area[/li][li]Creatures cannot be trained into the rig area[/li][/ul]
[/LIST]

The Gauntlet
[ul]
[li]The instance has been temporarily disabled[/li][li]The Vivo S10 reward has been moved to the mission chain in Setesh[/li][/ul]

Fixes
[ul]
[li]Creatures that are set to be instantly looted when killed are now looted even if the player is dead when the creature dies[/li][/ul]

Known Issues
[ul]
[li]Performance on Setesh, specifically Port Cabrakan and Outpost Bacab is not optimal and we are planning a second pass.[/li][/ul]

[B]AI System Updates

Mission System Enhancements[/B]
[ul]
[li]Introduced “hand-in” missions, allowing NPCs to request specific items in exchange for rewards.[/li][li]New daily mission givers, Trader Joel (Cabrakan) and Trader Joanna (Camp Icarus), have been implemented, offering item-for-reward missions.[/li][li]Addressed and resolved an issue where NPCs occasionally experienced “tiredness” when attempting to initiate missions, leading to improved mission initiation reliability.[/li][/ul]

Memory and AI Model Improvements
[ul]
[li]The NPC memory system has undergone a significant rework, enhancing its efficiency in retaining information over time. This update facilitates the development of more comprehensive and enduring NPC memories regarding user interactions.[/li][li]Underlying AI models have been upgraded for improved performance and capabilities.[/li][/ul]

User Interface (UI) Updates
[ul]
[li]Action Bar[/li][li]Drag-and-drop no longer requires being in edit mode.[/li][li]Action bars can now be individually locked/unlocked to avoid accidental dragging while not in edit mode.[/li][/ul]

Message Center
[ul]
[li]The Message Center window has received a comprehensive overhaul.[/li][li]Addressed various minor bugs, including incorrect icon rendering, deactivated tutorials displaying pages, and improper display of bid entries (incorrect backgrounds and placement).[/li][/ul]

User List
[ul]
[li]Resolved a bug preventing the display of offline timers for users.[/li][li]The visual presentation of the User List window has been consolidated for a cleaner appearance.[/li][li]Texturizer Tool[/li][li]Corrected an issue where items in the Texturizer Tool window did not rotate and zoom accurately in the preview.[/li][li]Chat System[/li][li]Chat colors have been restored to their pre-UI update palette.[/li][li]Quest Tracker[/li][li]A soft background has been added behind the text in the Quest Tracker to enhance readability.[/li][li]Options Menu[/li][li]A new “MISC” option, previously exclusive to the client launcher settings, is now directly accessible within the in-game Options menu, this for example includes language and connection settings.[/li][li]Dropdown menus within the Options with a significant number of entries now provide increased visual space to facilitate scrolling.[/li][/ul]

Known Issues
[ul]
[li]Friend Requests is not working properly in the Message Center - this will be patched[/li][/ul]

Vehicle Updates
[ul]
[li]Place and Enter action:[/li][li]A new vehicle action that spawns the vehicle at the player’s position and automatically enters the vehicle.[/li][li]Accessed through the inventory or by using a vehicle in the hot bar.[/li][li]Recall Changes[/li][li]The recall action now returns the vehicle to inventory while on the same planet.[/li][li]Added a new recall action that forces all vehicles to planet storage.[/li][li]Automatic recall[/li][li]A new option for automatically recalling vehicles to the inventory when they are far away.[/li][li]The distance is configurable by the player.[/li][li]Automatic re-equip[/li][li]If a tool was equipped while entering a vehicle it will be re-equipped upon exiting the vehicle.[/li][li]This is disabled in PvP[/li][/ul]

Map
[ul]
[li]Nearby owned vehicles now appear as a floating marker[/li][/ul]

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Originally Posted Here

18 Likes

Always love me some updates, however, the background on the quest tracker should be optional, i do not like it/never had an issue with visibility.

3 Likes

The UI changes, message center, chat updates are all nice. The vehicle spawn-and-enter feature is dope. Glad to see some QoL updates being implemented. (y)

3 Likes

I am very disappointed for another missed opportunity to add pills into auction.

13 Likes

i hate this inventory loading bug.

3 Likes

Allright, now lets fast forward to VU 20 - UE5 update! :slight_smile:

1 Like

Teleportation 2 chip radius is messed on map, chip itself works normally

1 Like

Yeah radius of all chips appear to be cut in half on the map but still reach beyond the circle.

I verified it and passed it on to the team, thanks.

3 Likes

How to get to the new player area ?
Been to Icarus says I need 2 skill points in mentor which I don’t have.
Can I fly there any coordinates?

And where to find orthos oil rig?

I have nothing left in my inventory

You can fly to the Setesh Space Station.

2 Likes

Thank you

Sometimes, upon update, all inventory items drop to the bottom of it. Try to scroll down or use sorting function (function keys, i think to the right in your inventory).

cannot login, incorrect Time Code! Tried this several times no luck!

1 Like

No new starter packs along side setesh?

1 Like

Please submit a support case and they will help you as quickly as possible:

https://account.entropiauniverse.com/support-faq/contact/

1 Like

Really, you can fly to the Setesh space station? Where is it then? I didn’t notice it on my space map coming in.
I found a different way there, maybe that is why I’ve so far only had freeze frames at the tp - and not been able to move even one step?
If this had been a starter experience for me, it’d be an end experience in the 30 mins I’ve been able to do nothing as well!!!

I will test it after downloading

No, it didn’t work. I’m missing almost everything.