Balancing! Balancing! Balancing!

DISCLAIMER: I can’t speak for the entire game, all planets, and all professions; I can only speak for the areas of the game economy in which I actually participate. But here’s my feedback and comments on what I am seeing lately:

I get that things change over time, new items are created and released and that demand for the older items can drop significantly or even disappear, that’s totally normal. However I think it’s important to consider how this will impact the game’s economy for items over the long term and adjust things accordingly.

ARMORS:
For armors, MindArk has released so many new armors over the last few years that my head is literally spinning at this point. It’s fine, I can adjust and live with it, but have they really fully considered what will happen if they don’t make some adjustments to existing drop rates? Right now we are getting to the point where some people are beginning to recycle once great and very useful armors like Martial, Hermes, Spartacus, … Even some uber female armor parts like Supremacy and Sentinel have become unsellable at low markups like 102-103%… Have we considered how this will affect all armor markets?

MA has released how many new UL armors lately? Lets see if I can name them all:

  • Gorgon upgrade chain (6 total)
  • DSEC (6 total)
  • Imperium upgrade chain (7 total)
  • Spina
  • Chronos
  • Hyperion (6 total)
  • New chain on Arkadia I think?
  • Chain on Toulan?
    did I miss any?

All these chains require that hunters turnover tons of ped to acquire and upgrade the parts. The turnover has an inherent loss typically in the 2-7% range. Most hunters are not dumb and can do the math on these things. I’m just wondering, if people can buy very nice mid-level armors (though limited) like Martial, Hermes, Sparta for basically 101-104%, and now even really good armors like Eon, Angel, Supremacy below 110%, then why spend all that money to do the planet armor chains?

ARMORS PLATES:
Then we have the situation with the AP-66 plates. I get that MindArk wants to have demand for the new Aris limited armors: Venaris, Zaparis and Ignaris, which all offer a high, 75 point of protection in one particular damage type, so they quite obviously nerfed the drop rate of AP-66 blueprints (they actually nerfed all AP plate blueprint drop rates). The result, I and others have now effectively run out of AP-66 Acid, Electric, Impact, Cut and Burn plates and blueprints. I must have put 100k ped through gizmos over the last 12 months and got diddly squat back for it (got umbranite and reaper BPs, but those armors don’t sell, it’s the plates that people want).

So in order to prop up the demand for Zaparis, Venaris and Ignaris armor, MA destroyed the market for AP-60 and AP-66 armor plates? It’s totally broken now; can’t get the prints, can’t make any more plates, done… And now we have Summer Mayhem and Migration coming, which is all about Impact and Impact/Stab, but we won’t be able to supply hunters with plates for this? Even though the Impact and Stab plates don’t compete with the Aris armors? Why?

And if it’s true that the drop rate of AP plate BPs was nerfed to artificially prop up the demand for the new Aris crafted armors, why didn’t MA also nerf the drop rate of Thunderbird (L) armor parts? It still drops the same as before, the parts go for like 101-107% on auction quite routinely, and yet it does compete with Zaparis armor to some extent…

You (MA) shouldn’t have completely wiped out the AP plate market. You could have significantly nerfed T-Bird drop rates to raise it’s value, to make it more sensible to have a Zap that costs around 190%. And in the same line of thinking, you could/should have nerfed Eon and Hermes drop rates to also make an Ignaris armor costing ~200% make more sense too. Now instead of that, we have availability of AP-66 plates destroyed, Aris armors that cost around 200% to make/buy, contrasted with somewhat comparable looted armors (albeit ~50% weaker) that cost almost nothing, like 101 to 110%… Makes no sense…

GUNS:
Again, I get that MindArk released new craftable limited guns also when they launched Aris, and that they want to make sure there’s demand for these new guns. Obviously, they also nerfed the drop rates of ArMatrix blueprints; have you seen the markup on an LR-50 (L) lately? The reason that the markup for LR-45/50/55/60/65 & 70 is so high is because it has become extremely difficult to get the BPs for them at the crafting machine now and for the last 12 months or so.

Yes it’s hard to get players to change their habits. It’s really hard to get people who have been using ArMatrix for years to switch and now buy that orange gun instead; they’re not familiar with it, they don’t know what to expect, most have lagging plasma skills so have to drop down a few notches, it’s painful.

But, here’s what’s been accomplished: in order to artificially generate a demand for an orange colored gun, which requires Aris loot and resources to make instead of Caly loot and resources, we have effectively doubled the markup on all the most in-demand ArMatrix guns. In the end it’s the ArMatrix user who pays the bill, doesn’t really make much difference to me. I just don’t think it’s a sensible way to generate demand for Aris loot because it makes hunting and Mayhems more expensive for everyone and I think hunting is expensive enough already.

–
TLDR:

MA destroyed ArMatrix and AP plate markets to prop up Aris loot demand. It was poorly done too, for example they nerfed all AP plate blueprint drop rates but didn’t nerf Eon, Hermes and T-bird armor drop rates, which do somewhat compete with the new Aris armors… And the Impact plates do NOT compete with those Aris armors so why destroy that market? Also, nerfing the drop rates of ArMatrix blueprints has resulted in making these guns a lot more expensive for everyone (example, look at current markup of LR-50). So does that really benefit anyone other than maybe Aris owners?

But anyway, now that we are here, my suggestions would be:

  1. Now that ArMatrix guns and AP plates are much more expensive, increase rates of mats dropping on Aris to reduce prices for them. This will make crafted Aris items such as guns and armors cheaper and increase the demand for them. Demand is best created by making things cheap at first, and slowly and gradually raising prices in line to where they should be, based on perceived value (extrapolated by comparing with other items available on the market). If prices for Hyperion guns drops low enough, lots of people will make the switch. Right now, both guns are expensive (LR and PR), which is not good for a majority of playerbase.

  2. If possible, selectively adjust drop rates of AP plate BPs so as to restore the ones that should not have been affected by Aris launch. If not possible, gradually restore AP plate blueprint drop rates over the next 3-6 months, not all at once.

  3. Gradually restore ArMatrix blueprint drop rates over several months, not all at once.

  4. Significantly nerf drop rates of competing LOOTED armors such as T-Bird, Eon, Hermes, and any others that could displace Aris crafted armor demand. Don’t drop Infiltrator Reworked armor again this summer as this displaces Ignaris demand.

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As our famous Messi says

There is no balancing manager

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Anyway, now that we are here, my suggestions would be:

  1. Now that ArMatrix guns and AP plates are much more expensive, increase rates of mats dropping on Aris to reduce prices for them. This will make crafted Aris items such as guns and armors cheaper and increase the demand for them. Demand is best created by making things cheap at first, and slowly and gradually raising prices in line to where they should be, based on perceived value (extrapolated by comparing with other items available on the market). If prices for Hyperion guns drops low enough, lots of people will make the switch. Right now, both guns are expensive (LR and PR), which is not good for a majority of playerbase.

  2. If possible, selectively adjust drop rates of AP plate BPs so as to restore the ones that should not have been affected by Aris launch. If not possible, gradually restore AP plate blueprint drop rates over the next 3-6 months, not all at once.

  3. Gradually restore ArMatrix blueprint drop rates over several months, not all at once.

  4. Significantly nerf drop rates of competing LOOTED armors such as T-Bird, Eon, Hermes, and any others that could displace Aris crafted armor demand. Don’t drop Infiltrator Reworked armor again this summer as this displaces Ignaris demand.

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I think you are not seeing the main issue here, if hunters are getting 90% TT returns or lower, they just dont buy. There are other more critical issues than… that, that affect crafters

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Don’t worry soon they release the modular weapon system (loot 3.0) where all guns are L and need parts like stock, barrel, etc. same as fishing.

All old items will still work, but these new modular weapon platforms will be required to get any decent loot in loot 3.0, making all previous L and UL items basically useless in terms of looting items but they’ll still have the same TT returns so it’ll have a use for skilling.

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No thanks

As a matter of fact rumors say that he no longer works or got kicked " AI craze" as he points out.
So its very likely that right now there is no balancer for real, not that it was and he was bad :))
I hope im wrong…

I know we like to joke a lot about this, but seriously, someone at MindArk has to think about balancing now and then, even if it’s not their official job or function. Otherwise it’s like riding in a plane with no pilot; guaranteed it will crash.

CelestAi is the balancing manager, they’ve publicly stated such; she also spy’s on all ingame private and public chat, as well as watches every private trade and auction.

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Not my idea take it up with the future mindark that releases it.

It was never a joke lol

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Both are true but you are right this is at the epi-centre of the games problems.

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Yes I agree with you and that’s why one of the complaints I make in the OP is about the fact that now both guns, LR and PR, are both super expensive and this is, for a majority of the playerbase, not a good situation, as it just makes hunting even more expensive then it already is.

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Yup they do all this to favor a “Planet Partner” instead of their planet Calypso.

And Socrates actually has the nerve to say its not MA owned planet… (I predict they will make a “deal” and they will “take” over ownership).

(Note: I like Socrates overall, and I know he has to follow company guidelines).

As a company owner I would probably do the same to minimize ppl hunting on Caly so I dont have to share as much revenue. I must say MA are great at figuring out how to F with their players but since new ones come the cycle can just continue ?

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I did wonder wtf were they thinking when I saw the rain with reworked armor parts… it doesn’t make any sense. It’s so good it kills a whole lot of other armors, not just Ignaris.
I agree this should be recalled from loot table of migra mobs this year… if MA finds something cool to add, don’t just flood the game with it, it will wipe out entire series of w/e weapons or armors…

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Yes, we had a couple of years of ELM weapons, which I foolishly spent a ton of ped on when in fact I should have used the ped to build up a massive stockpile of pyrite, cause before Halloween Mayhem, it shot up to heights hitherto unseen at that point… Really regreted that one, especially when ELM dropped AGAIN the next summer…

Then we had a few years of Mod Shadow.

The Infiltrator Reworked really caught me by surprise, was not expecting that. At first I thought this was a good idea, until I saw the result as far as other comparable armor mu.

I hope that all this is just a symptom of MA not really being ready to implement a permanent staple drop for Summer Mayhem, and that starting this summer, we’re going to have things that will return every year going forward.

Some ideas:
DNA Fragments A, B, C and D - why not, you have plenty of buyers now, seriously
Bonus fishing skills (fishing skilling events)
Exclusive fishing boats and/or gear (as BP drops from mobs)
Exclusive fish (why not, there’s exclusive mobs in the summer)
Add fruits in the loot of Mulmun, longtooth and Eomon (this is what they feed on isn’t it?)
Drop exclusive BPs that use transgen fruits

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