.
Ok, just to make sure itās not all piss and vinegar ⦠I DID find something I like about the new key-mapping. I like how I can use shift or ctrl to give the same hotkey 2 new functions. This is an actual multiplier of my most-used keys. Eg. ⦠I usually map my main weapon to Q. Then Iād map my finisher weapon to E. Now I can map both to Q and use shift to switch. I LIKE IT! =D
Only drawback is ⦠I canāt use control to descend/dive
. I wish there was an option to turn off not all key modifiers but just one or the other. I decided to work around this for now by using Ctrl+space to descend/dive. Muscle memory is quite an inertia to overcome as I use Ctrl for crouch in every game I play.
OH AND ⦠I noticed my clothes no longer decay when I change them! =D
I still want my old Jad Adj look back. Till then the whine will flowā¦
Thanks JJO. Prompts me to add to earlier that improvements are a good thing, even if the balance is still poor or worse.
I also partially use the mapping of 3 sets of 10 to switch icon sets, which I almost never did in the old system with the layout numbers.
Of course I find the arrows are the wrong way round (at least for my brainās intuition), so I sometimes just go with my brain and click the wrong arrow twice, but oh wellā¦
I believe we CAN use the Ctrl as a unique action if we switch it off as a multi-key (see settings), but I admit I dislike my current setup for vehicles too, both climbing and decending.
Iāve also said how I like the stackable loot window (but not its size) and current loot total, but then I look at the icons that donāt update decay properly anymore - and thereās the vinegar againā¦
My play time definitely tanked after the new UI went live. It is just so ugly to look at, and the AH in particular frustrates me. after a couple hours of playing I just feel like logging off to look at something nicer. Such a huge upset for myself and many others. Surely MA must agree with us on this. It was far from an improvement, and should have been immediately reverted.
Change can be frustrating, and I was somewhat annoyed, but after I took the time to make things pretty much work like they used to, I havenāt noticed much difference. Like someone else said, I think there are bigger problems in this game.
If your only problem is ui and armor look āupgradeā, then you are between those happier players ![]()
Just listen to yourself :ROFLMAO:
Im not Alone then ā¦. Tried to get back several Times ⦠this New UI is very bad
Ok, well, SOME things have improved.
My favorite:
- No more decay when changing clothes or facemasks! OHHHHH! I can finally change through all my outfits in a day!
- Graphics look better than before for several areas. I actually enjoy wandering around again like a noobie and just gawking at the scenery
- Ok ⦠the new armor look is growing on me. Iād still prefer the old design, but only if it could be as high-fidelity as the new one
- Got a HOF and a FAT global for the first time in YEARS! I didnāt even depo lol! Ok ⦠I know this is pure luck, but that was a nice surprise
- I like the last batch of mayhem coats. It has such a better look than those Vampire coats that just look rushed
Oh, and I had a newbie at Icarus ask me what the game looked like before the Unreal update. I nearly spat my wine out over my laptop lol! I think I now see the sleight of hand MA pulled with the Unreal hype XD
Ok lah ⦠not too bad. Iām actually enjoying the game enough to play daily.
I almost spat my wine after reading this⦠This change happened years ago
Cant be? I am sure i recall my clothes decayed on change just last year? Iāve not been away for years XD
MA removed clothing decay shortly after they gave us the new UI.
Yep, one step closer to Making Entropia Great Again. ?
Since then i have seen alot more people creating their own unique styles and expressing themself . ?
Instead of armour min maxin meta look and jumpsuits ?
Hope it has bring some life to tailours and colorers too. ?
MAās welcome back present & youāre hooked ⦠next up ⦠drugs :naughty: