A suggested Experiment for 2-3 months : No decay on shoes and shades

If MA wants more turnover, change all cloth tt to 0.01 ped and put remaining on pedcards + make them unl.

Does anyone else here remember duped clothes, from back in the early days? I remember finding clothes left lying on the ground, you could pick them up and wear them, and they’d look normal…but they were somehow duplicated by other players. At some point, MA removed them from the game. Fun stuff!

Right, an interesting remark for MindArk.

Let’s say that when i wrote “I agree, let’s make it possible to wear shoes, shades, and possibly also hats, with an armor on: this is a possible alternative to my original idea”,

I intended it as a simple “escamotage” to remove the decay of shoes+shades+hats currently induced by the use of an armor, without any graphical changes to the current system.

In other words: when shoes+shades+hats will be equipped together with an armor, only the armor will be displayed while those items won’t appear.
And, like now, hats will be shown only when wearing armor faceguards, not when wearing helmets.