7.2 Buglist

For the bugs encountered in 7.2.

Please describe the bugs as thoroughly as possible.

  1. Solution for trapping does not work optimally:
    a) Monsters that are immune because they are trapped can still hit and damage you. I’ve been hurt 3 times in a row by a mob, that I could not damage myself.
    b)Furthermore I experienced (as did others on this forum), that hunting several monsters at a time is a bad idea, since they “trap” themselfs and become immune. I myself had 4 atrax trying to hit me. The ones in the back could not get to me and became immune, but soon after when the ones in front were dead, I could still not hurt them for a while, until they became “untrapped”…this obviously does cause us serious problems when hunting. It actually means, that we constantly need to test which mobs are immune and which are not (this can not be seen atm. as far as I know). It also means that we have to stand and wait for the immune monsters to become normal…while they hurt us all they like.

  2. Name tags/healthbar problems: Several monsters of different type (atrax, goki etc.) does not always show name and health. They can still be killed and looted though.

Best,
Sbi

I experianced all that also,feels odd that some mobs say they are trapped in the open,I cant hit them but they can hit me :rolleyes:

but isn’t it kinda sweet that they don’t run away anymore :headbang:

I have heard that a mob that has taken a decoy will come at you once you hit it the forst time…

DD
:evilking:

cK_Island teleporter bugged at some time today.

I got eaten and the nearest revival point was cK_Island, but i couldnt use the teleporter to get back.
I relogged numerous times to no avail, later two more avatars came, they teleported to the place, but couldnt use the teleporter the other way, getting back.

Dunno if it’s fixed yet.

  1. elevator bugs:
    Selecting 2 in the elevator (omeg. beta) when on the ground floor takes you to level 1 almost every time. Selecting 5 randomly takes you to the roof - where the elevator has disappeared.

  2. Building issues:
    Lots of falling inside walls and floors of the buildings. Not to be confused with the known bug about sitting down.

  3. the ‘rubberband’ mob:
    You kill a mob and as soon as it falls to the floor it stands up again with 2mm of health - doesn’t attack or even move.

  4. disappreaing graphics:
    Potent heal chip disappeared in my inventory - its health bar was there but no graphic. I had to re-log to see it.

  5. Namebar/healthbar:
    Similar to what is written above. I have my quickbar top left of my screen and I was experiencing the same problem. After moving the bar I noticed mob name/health was shown at the very top left of my screen instead of around the mob.

(personal rant: all the appartment buildings look the same - maybe having their name outside would help locating your apartment :eek: )

If you jump in the apartments it seems to sometimes have odd effects.

Also, more of a rant than a bug, why did they change the icon shapes and sizes…I had 50 repedge 1x0 in my storage…changing the icon to be 2blocks wide by 3blocks tall (as opposed to 3wide by 1tall) really wreaked havoc on my storage :banghead:

[QUOTE=wanda]

  1. elevator bugs:
    Selecting 2 in the elevator (omeg. beta) when on the ground floor takes you to level 1 almost every time. Selecting 5 randomly takes you to the roof - where the elevator has disappeared.

[/QUOTE]

Also the “televators” take me to the roof instead of my 17th story apartment about 50% of the time… no way to get down but jump.. :girl:

I have the same problem hunting multiple mobs at a time. But I had prob hunting a single mob too. After a while it was traping on me I think ( I was in the open … me and the mob),
Now about zombie mobs… in the previous version I found a lot of mobs which rise up after I have killed them and had a small amount of health. The solution was to logout - login fast. Now they don’t rise back, they stay down but they have some health and u still can’t loot them.(again the solution is to logout)

50

[QUOTE=Rongon]
If you jump in the apartments it seems to sometimes have odd effects.

Also, more of a rant than a bug, why did they change the icon shapes and sizes…I had 50 repedge 1x0 in my storage…changing the icon to be 2blocks wide by 3blocks tall (as opposed to 3wide by 1tall) really wreaked havoc on my storage :banghead:
[/QUOTE]

woot 50 batel axe 1x0 :eek: :eek:

wtf why so manny lol su your self

Mob HP bar is available. The target window is the thing that is bugged.
Target one of the problematic mobs and move your equipment bar outa the way a little and you’ll see it. Still falls in the “bug” category though :rolleyes:

this is a bugg I found out yesterday.

When u killed someone in omegaton, that persons name got showed on all the “bugged ppl” there were around 7 bugged ppl just standing around all looking diffrent ways but they all had the name of the last person u killed :confused:

Animals have sometimes a pure Black Skin and nothing else.
I can not See the Blue Blade of the Enblades anymore.
I make Profit with hunting :eek: :laugh:

live on the 11th floor take 3 maybe 4 gose to get there it like to send me to the roof floor 10 2 13 but never 11 on the first go :frowning:

  1. Decoys:
    After dying a few times last night at the hands of a moving tree I realise something odd is going on with decoying.
    Not sure what - they work and dont work. I’ll have to check some more :eek:

[QUOTE=wanda]

  1. Decoys:
    After dying a few times last night at the hands of a moving tree I realise something odd is going on with decoying.
    Not sure what - they work and dont work. I’ll have to check some more :eek:
    [/QUOTE]

they work untiill u shoot the mob :frowning: then it goes after u again.
Thats what ive heard atleast

just saw kalashi’s post about it. all hunting/depositing is off for me until these issues are dealt with. I see there has been another mini update today - not sure what it fixed but I only saw models and volumes being updated